
Originally Posted by
Jeff Kaos
I like this game as much as anyone and just as much as OP is upset about all the negative post's I'm upset over all of the praise some people are giving Trion for "trying something new" or all of the "hey, it's an mmo and all mmo's have crappy launches, give it time". Trying something new is admirable sure but charging money for something new that's broken straight out of the box isn't. And it's 2013 not 1998, mmo's have been around long enough and technology has evolved enough that mmo developers should be releasing working products. A few early launch bugs and server lag I can understand but having fundamental game mechanics that are bugged, like disappearing gear, or just plain don't work *cough* chat *cough* I find inexcusable. And then when they do finally get around to fixing the bugs they also decide to "fix" stuff that no one needed or wanted fixed. I'm talking about removing any tangible reward for doing emergencies, which considering the fairly light amount of actual story based content is pretty much one of the only things a player can do post story? But since the patch I can spend a good amount of time completing an emergency and walk away with nothing but a few scrip and whatever loot the mobs drop. And I can't help but think that this "fix" isn't somehow tied to the in game cash store. Blame EA for me thinking that way.
TL;DR: if we don't hold game developers to a higher standard then they're just going to keep releasing extremely broken content and rely on post release patched to fix it. Coddling them because they "tried, and that's good enough" is fine with children but not with companies who charge me $60 for their broken product.