Pro Tip: Use Infectors to help track him when he cloaks (Infection Spores are still visible regardless of what he does) Also... Overcharge + VBI TACC Assault Rifles (Burst) are a godsend for turret panels.
Pro Tip: Use Infectors to help track him when he cloaks (Infection Spores are still visible regardless of what he does) Also... Overcharge + VBI TACC Assault Rifles (Burst) are a godsend for turret panels.
"They say I'm evil cause I trained my ego to see gold..."
honestly have at least one person in your group using an infector with a heavy dot.. other then that.. 3 saws.. people may not think the infector is worth it but i was doing 1.6k dots before they nerfed um... so its still heavy these days.. and the bugs still hit him while he is already teleporting
I just got this achievement. Apparently the key to it is wait until they are going to shut down the servers. They give warnings on time left. I got in a group right before the servers were about to shut down and boy did everybody go through that whole instance quick.
You tried shooting him?
IpunchYoFace - EGO 2600
Nom - 50
The name is because all you bad men/women/aliens stole all my names i wanted xD
[QUOTE=Pyth;465542]Shoot him.
Classic
I did and the Harmony Preacher look's amazing. What my friend's and I did was we all shot his generator's with Assault Rifles and we did about 228 damage about each shot ignore all of the other people and just focus on each generator. But if you want I can help you get it.
have to agree with others. overcharge and frontier saw/rocket launcher did the job for me
Gamertag - misterwr0ng
Xbox 360 EU
IGN - Litta Bug
EGO level - 4230
SteveW
PC NA
IGN - Tealach. EGO 5801
Evelyn Karn8. EGO 5238
PC EU
IGN - Mickey Finn. EGO 1631
on the generators - I find ground pounder is quite good. if you stick the nades at or just above the glowing tubes, you can get the cluster nades to damage them real good. Have even seen the detonator damage pierce the shutters (shutters down, damage numbers still pop) and for more fun, when they DO go down put up a clip full of primed detonators in the same spots, then switch weapons. use your other weapon to shoot dekuso, when he goes back up to turret time, switch and detonate (saves time on placement!) they go pop fast.
Infector to help track him as stated. canker does excellent dot although with the range nerf you need to watch your distance to him. when he disappears from the center of the room in the middle of his fighting sequence just start dodge rolling, his teleport punch can hurt
good luck!
He goes out of sync sometimes but it's still easily possible if everyone ignores the adds and can move around the room enough and know what to do early and remove the shield asap. Got it done first time I was going for the pursuit 8 hours ago and didn't even realize it. Problem is lack of communication and bad players out there can just plain ruin a run for a lot.
I have to ask, what is "adds" im assuming the mobs or the turrets.
For Dekuso in under 5, 2 Decoy - 2 Overcharge is a good set up. Lets you focus on the generators and Dekuso. For weapons, Tacc AR, SAW, or Crash Boomer all worked best for me. If you still need help feel free to add me if youre in the NA region.
PSN ID: Xx-Fang92-xX - PS3 NA