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Player cities!!!!!!!!!!!!!!!!!!!
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Member
I agree that it would be nice, and interesting to have player cities, but I can't help but wonder if they would be practical in this game. While there's a wide expanse of open land in the game, most of it seems more like a go here, do this, then go here and do this, then go here and do this, where you're constantly on the move. While you can easily take a break between missions, it's usually to do arkfalls, sieges, contracts, pursuits, or perhaps even some PVP. Between all of that, I'm not sure how they would implement a player city into the mix of a constantly on the go game.
I do believe I read somewhere in the thread a mention of better crafting, or crafting all together. Crafting seems to be big with a few MMOs that I've played in the past, and only in one of those games was crafting absolutely useless. My fear with this, is, the items that would be needed to craft certain things would become items that you can only obtain from the store, which leaves players who don't buy kinda SOL on the crafting end of it. Making the game a bit more unbalanced between those who pay real money and those who don't. Perhaps adding said items into the lock boxes would be nice, but I think we've all already experienced the mess that the lock boxes are now.
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LoL player cities!
What about NPC cities? RIght now we have a farm, or a building. For that matter, what about npcs? The vendor box's instead of npc's is pretty lame.
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Member
Yes, we will have cities...well, as soon as we figure out how to fix the broken pursuits and get the turret in the Raptor working. But have no fear, a skilled team of coding specialists are working on those problems as we speak! The ETA is....wait for it....."soon".
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Player cities would be a nice feature. So would a bar and a casino and the ability to sort of live a life of a character as opposed to just being a gun toting goon. That might be the real problem with the game. The only interaction players have is based on "look at my OJ gun for sale". No life. Just a community of kill-bots.
I am from the US and I agree, whoever thought a series of systems based on the number 12 instead of 10 is absolute knucklehead.
We are coming around on the milliliter vs the ridiculous ounce system
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