Title says it all, there needs to be more places on maps with some varying degree of difficulty to get to IE the hop rock in observatory ( those who know about this know what i mean )
The tower in observatory is decent as well but with the short ladder people simply stealth, run across the map and blow your face in
The maps are tiny, the spawns are a little erratic, and without any defense against stealth shotgun outside constant mobility, you severely gimp long range players and cater so hard to close range...
Maybe increase stealths CD in PVP? or shorten the duration when entering pvp to 4 seconds ( very reasonable )
I myself use it as well but only for escaping in conjunction with the half dmg when shield breaks perk, and the run 45% faster when shield breaks.... but even so... its rarely enough... maybe 1 time out of 20 this method works in successfully getting away
im not saying break shotguns... or any other thing... but this combo has run rampant in pvp since launch... and i get there is a swarm of crap to deal with but seriously... the shotgun stealth stuff is gamebreaking...
i ran a shotgun stealth class for about 4 hours of pvp gameplay and stopped because it was too easy to rack up kills...
Its so 1 dimensional and 1 sided... and i hate that this games setup forces you to either join the crowd... or just get steamrolled


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