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  1. #21
    Senior Member Ikagawa's Avatar
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    West of House
    You are standing in an open field west of a white house, with a boarded front door.
    There is a small mailbox here.
    To your left is a dead horse decaying on the ground. Next to the horse is a stick.

    > pick up stick

    You are now holding a stick.

    >beat teh horse

    I do not understand the command "teh".

    >beat the horse

    You are now beating a dead horse with a stick.

  2. #22
    Senior Member Mike JezZ's Avatar
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    I will probably get my *** kicked by die-hard fanboys...

    But I gotta agree on IGN.

    The game is REALLY entertaining at first. But as you progress.. And realise there is no really progression, it becomes boring really quick. I mean what is with all that loot that in the end is quite the same?

  3. #23
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    Quote Originally Posted by Ozzalin View Post
    Don't be surprised my friend, it is because everyone WANTS to love Defiance, we have been here since Alpha or Beta, we bought 200$ packs or 99$ digitals, or even just the regular game, and honestly so far this should have been a $29.99 steam title, as regarding the content to be honest.

    We are following the TV series, we all saw the videos, the dev diaries, the live streams and what they showed us this game would be, when we bought it, and so far, after 6 years in the making, i will be 100% honest with you, there is 100 times more content just in the beginning area town of the new Neverwinter game, that there is in the ENTIRE Defiance game, the devs over there are talking to players on forum every single day, there is no bugs, the game is fluid, beautiful, all the systems are 100% there, UI graphic options, full chat system, voice system options, there is over 800h worth of storyline, without talking side quests, special events, foundry events, Gateway, PVP, and Co-op... etc etc etc and all this with half the time they had compared to almost 5 years (August 2008) for Trion.

    So seriously i don't know what the devs are doing here, but the more i see it, the more i suspect that going multiplatform killed this game, as their hands are completely tied regarding releasing content, patches and updates, because they have to go through the extremely long and painful process of the Microsoft and Sony approval.

    So again, until they get it all together, and make this game what it should be.
    We will tell them right here, talk about it right here, and ask them questions about it right here, but trust me i wont spend one more dime on it.
    I spent about $400 already on this game, some of you, spent way more than i did i know, but still,
    time to encourage devs that are actually pleasing us. I mean c'mon.

    The game has TONS of potential, we all love the TV series as well.
    So we'll be back later. Don't worry.

    That quote pretty much sums it up for me (though I don't play Neverwinter and can't attest to that portion).

    Defiance is a middle of the road game. I enjoy it with my family as a guilty pleasure, but nothing more at this stage. Sadly, I find myself agreeing with a vast majority of the reviews that Defiance has potential, but has a long way to go to reach it. I also say often that after what Trion has done with Rift (including launch) that this team should not even be allowed to work under the same logo/company brand name. And I feel that way seriously.

    I would agree that going multi-platform hurt this game (though I say that as an opinion, not based on any fact). It's the same thing I saw with DC Universe Online. That's a game that SOE promised much more than they could deliver on, and in the end a lot of suspicion has been thrown on the console side hardware and U.I. limitations.

    As it stands, there are 5 of us playing Defiance. With teams only being 4-man with no other options, it makes playing together problematic at best, downright frustrating at worse. We've already started looking around as to what MMO to go to where we can all group together as a single team. Subscription based or not, we don't care. Unfortunately, Defiance is way too solo/limited small team designed.

  4. #24
    Senior Member Ozzalin's Avatar
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    Quote Originally Posted by Mike JezZ View Post
    I will probably get my *** kicked by die-hard fanboys...

    But I gotta agree on IGN.

    The game is REALLY entertaining at first. But as you progress.. And realise there is no really progression, it becomes boring really quick. I mean what is with all that loot that in the end is quite the same?
    100% approved.
    And by the way, this is just the forum, i talk every single day with tons of players all over Vent, TS, on chats, over the phone, people i play with or not, in the guild or not, and they are all saying the same as we do now.
    It is not a simple feeling, it's a fact. Defiance TV series is an amazing one,
    we are all watching it and enjoying it a lot.
    But the game is one of the most smallest one to date, with minimal content, and god knows we've been playing a lot of of these.

    No time to ride the line!

  5. #25
    Senior Member Darth Sully's Avatar
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    Quote Originally Posted by DaMaJaDiZ View Post
    You keep trotting out the score as if it means something. What was written in the body of the review was accurate, and is exactly what I've told others about the game myself.
    IGN didn't score it out of bounds from other publications, and many players agree with the issues. The point being that these issues will hopefully be addressed and we get a better game in the process.
    Also, just because a person can be objective about the faults in a game, doesn't mean that they don't enjoy playing it. The two are not mutually exclusive.
    Then what's the point of the score then? This post wasn't meant to be argumentative by any means but you need to know that I play on a console and not PC. 5.5 to me is a game you play for 2 days then your done. I guess I am not as critical as some gamers are due to I have been playing games for 25 years
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  6. #26
    Senior Member Ikagawa's Avatar
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    Quote Originally Posted by Darth Sully View Post
    Then what's the point of the score then? This post wasn't meant to be argumentative by any means but you need to know that I play on a console and not PC. 5.5 to me is a game you play for 2 days then your done. I guess I am not as critical as some gamers are due to I have been playing games for 25 years
    The point of the score is a TL;DR.

  7. #27
    Senior Member ghostercon's Avatar
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    Quote Originally Posted by Darth Sully View Post
    Then what's the point of the score then? This post wasn't meant to be argumentative by any means but you need to know that I play on a console and not PC. 5.5 to me is a game you play for 2 days then your done. I guess I am not as critical as some gamers are due to I have been playing games for 25 years
    If you are playing games for 25 years you know there should be some standards by now.
    Games like Defiance which are jumping into the market ( unfinished, full of bugs, with almost no pve content and no pvp content, with an average at the most progression, which after all is based on repetitive grind ) simply scream for 5.5. And IGN is generous with this number.

  8. #28
    Senior Member Ozzalin's Avatar
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    Quote Originally Posted by Darth Sully View Post
    Then what's the point of the score then? This post wasn't meant to be argumentative by any means but you need to know that I play on a console and not PC. 5.5 to me is a game you play for 2 days then your done. I guess I am not as critical as some gamers are due to I have been playing games for 25 years
    Simply turn, 2 days into 2 weeks. It is as simple as that.
    Most good gamers will be 100% done with mostly everything you can enjoy doing in this game, after an average 2 weeks.

    After 2 weeks in Defiance, you'll be done with the whole storyline, completed most of all side missions if not all, and did all the co-op maps. So what you have left is pursuits and pvp, which for i'd say $20 would be a normal price to pay for a small title like this one honestly, as it is closer to a single player shooter.
    Devs said themselves in their vids: "Defiance is a shooter 1st, an MMO second" which says a lot about what kind of content you can expect in a shooter.

    Problem is we all expected some huge and big MMORPG content, and we now have to admit that we cannot have that in a small world, shooter online game.

    Maybe in 2 or 3 years if all goes well.

    No time to ride the line!

  9. #29
    Senior Member Darth Sully's Avatar
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    Quote Originally Posted by ghostercon View Post
    If you are playing games for 25 years you know there should be some standards by now.
    Games like Defiance which are jumping into the market ( unfinished, full of bugs, with almost no pve content and no pvp content, with an average at the most progression, which after all is based on repetitive grind ) simply scream for 5.5. And IGN is generous with this number.
    Your post makes since. Good point
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  10. #30
    Senior Member DaMaJaDiZ's Avatar
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    Quote Originally Posted by Darth Sully View Post
    Then what's the point of the score then? This post wasn't meant to be argumentative by any means but you need to know that I play on a console and not PC. 5.5 to me is a game you play for 2 days then your done. I guess I am not as critical as some gamers are due to I have been playing games for 25 years
    The point of the score is obvious. Those that have limited funds to spend on a game each month find these things to be invaluable. That's not even debatable. I guarantee that this game is disappointing more players than it has left satisfied.
    Regardless of platform, this is still a buyers market, and the competition for a players time and money is the bottom line.
    I've also been playing games for over 3 decades, and have watched the growth of the industry, and the standards as they have been raised. You can't be critical of the review methods without being critical of the products being reviewed. It's an impossibility.

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