
Originally Posted by
Matala
Dark Age of Camelot will always be #1 to me. The 3 way realm vs realm fighting where literally hundreds of people fighting at one time over one keep, tower, or relic castle was fun, chaotic, and adrenaline filled. You can solo, small man (4 or less), 8 man (full group), or zerg (1 to infinity) since each realm had it's own RvR zone filled with that realms castles and towers. They had 1 rvr zone for each realm and now there also two rvr enabled public/common dungeons. The trick to the oldest rvr dungeon is that your realm has to own the most towers to have access to the entrance. The game uses pve to learn specs, abilities, targeting, focus fire, crowd control and how NOT to break it because it's so important to the end game which is RvR. With good CC a fg of 8 can drop 100+ players in the right situation with the correct ability use. Strategy was everything in that game because it was always better to attack an undefended keep. However, most of the time you needed that specific keep if you were pushing to take a relic from the realm you are fighting in. The game is still running 12 years later and I play it from time to time with some buddies that I've played with since I started playing DAoC.