Is anybody else finding that their own grenades have turned evil and kill them without being anywhere near them? Because I have been killed far too many times now by my grenade from a very long distance away. o.o
Is anybody else finding that their own grenades have turned evil and kill them without being anywhere near them? Because I have been killed far too many times now by my grenade from a very long distance away. o.o
I get hurt by my own grenades alot, mainly because I like to rush the enemy.
You should probably stop carrying them in your pockets :-)
never pick grab ur grenades by the pin, but seriously i only use flashbangs and i never hurt/stun myself with them
Only time is when they bounce off something and roll back to me. I generally use frags.
I use a CS-X cluster shot grenade launcher, so I only have to deal with shooting the bad guys point blank as a bad idea.
Yes, I have heard premature detonation is a problem some Arkhunters have.. I think they make pills for that.
yea I found this happened to me every so often when throwing frags with a 0.0 timer, even if they haven't hit the ground yet. I guess that means it's a grenade without a fuse... =/
Dark Matter
look for "blastproof" nomenclature shielding until you can fix your throwing arm.
Antec skeleton Frame, 3960x @4.8Ghz, 32Gigs DDR3@2400Mhz, dual GTX690's in quad sli, 1440p@1khz refresh rate, 70"x3.
Never blew myself to bits without walking into the blast radius, but my trusty manual Detonators seem to detonate at the point where the grenade would have hit if the mob wouldn't have intercepted it whenever I target Hellbug Archers directly. Every single time I might add.
And pick up every defensive perk you can find, otherwise blastproof won't do anything for you.