
Originally Posted by
Tryskell
There's also almost no use to use 'Crowd control' weapon types (goo stuff). One perk in order effects stay longer, and as I said before, an overall stats raise for monsters in order ppl have to "team" more, and instances fights become more interesting (cc weapons to delay few monsters while your team kill other part, etc).
Some weapons which can cripple targets (there's only one pistol so far, from what I know).
Weapons with different types (shotgun, pistol, rocket launcher,infector...) with poor ammo munition which desorientate target, or make them hit friendlies (need to add more enemies).
That sort of stuff.