yep...lol man i used to play that game over and over, loved the music and the end boss...people want to talk about how hard nim is?...let them play the end boss on contra, cuz without the 30 lives code if you die, then you have to start the whole game all over again lol...gamers today have it WAAAAAAAAY to easy
I died a couple times, but overall the fight was boring. I used the BMG the entire time and was pretty easy, but long.
I used a lobber and lobbed him to death. Was easy once I became familiar with him.
Groone
Devourer of the Dead
Ancient Knight of The Undead Lords
http://www.undeadlords.net
"The man in black fled across the desert, and Groone followed"
I've seen a lot of posts about Nim. I thought I'd weigh in.
I am not of the opinion of "omg he is so friggin easy you noobz" and I don't think he's the hardest boss ever.
I think the jump of difficulty though is a bit jarring and unexpected though.
Also most that say they beat him on the first go, unless they looked up strategy before fighting him, I don't see how you could trial and error him on the first attempt and succeed.
He has a very easy to recognize pattern once you see it, but until you do he will probably kill you. If you are out of position one time in his teleport slam he will teleport again and kill you before you can get cover.
My suggestions are just as others have said here.
Bmg is your friend here. Almost a necessity. No shame in healing
Also weapons with burn effects work well to add a dot to him during times you have to take cover.
Other than that just play the cat and mouse game around the pillars and he's pretty easy to outlast.
PSN: rextab
Character in game: Danyel
NA Server
I really hope you're counting the water temple (barring the boss) in that minority. Also Ganondorf wasn't hard at all, I was kinda disappointed playing it as a kid that all I had to do was play tennis for a bit, then roll through his legs a few times.
Regardless, Nim was a nice change of pace, Something to make the casuals wet their pants a bit, and something for the normal players to have a bit of fun with. The content in general really needs a bit of a rise in difficulty, I'm kinda getting tired of one-two shotting every normal enemy with two pistol crits.
For reference: Beat Nim with a looting and ammo skill build, overcharge, a HP-6 pistol unmodded, Nolan's assault rifle and a white rhino shield.
The fight is long and drawn out. Once you figure out the pattern, quite boring. I used a shotgun and carried a BMG that I used maybe 3 times. Just lots of run, dodge, shoot, run, dodge, dodge, shoot, dodge, run... .....
sorry started to doze off there thinking about it.