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  1. #31
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    I just read todays community-blog, where the listed a lot of the thing Trion "heard" that we wanted. I´m not that good a reading english, but I did not see them, mention "contribution reward system changed back" as something they have heard the players want.

    This is strange I think, as this problem here are my number 1 issue now. I love the game, but it is annoying im forced to play in a way that I not only thinj is boring, but and also frustrate other players at the same time.

  2. #32
    Before this change, you would actually help people out when you found yourself in the same area.. Both getting credit for the same objectives, even things to collect for the pursuits and goals.. This did help me feel like I wasnt alone out there, same went for emergencies.. Even tho it seems everyone that plays this game is blind deaf and mute when it comes to chat in this game.. You still got that sense that other people are there and will help you..

    Lets fast forward, I was collecting samples for one of the new pursuits.. And low and behold, a Troll appears.. Knowing that what I was doing repeatedly killed the samples making it hard for me to collect them.. No big deal really, im not a cry baby.. I called him a **** and went about my ways.. But this new system could lead to some of the worst grieving in the game yet..

    But in the end its my fault, like its all our own faults if we have complaints about this game.. I took a chance on a game that dared to be cross platform.. I didnt know it was gonna be a single player game that has a open world where other people can run around in same time as me.....
    PC - DEFIANT - MISCHIEF - FEW - NA

  3. #33
    I didn't know bout this til I read through this forum. Kinda sucks. Now I can kinda guess why the percentage of random people I group up with during co-op runs rush a bit more. . .I can understand why the devs changed it to this way to prevent afk farming and what not, but at least limit it to players that aren't in a group. Players in groups should have EXP sharing. Imo, the rule of not killing, or not helping kill enemy mobs doesn't give you EXP is fine with me. Why reward someone that didn't do , or contribute anything?

    off topic. . . my dumb *** posted this in the wrong thread lol. . .
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    Consoles - PS3/360/WiiU/3DS/PSVita
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  4. #34
    Quote Originally Posted by Galactimus View Post
    I think people forget that this is a single player game. The average player doesn't get private messages, party invites, or clan invites. This contribution fix makes sure players don't go and try something funny like "play with other people." This entire game was designed around making social interaction as hard as possible to enhance our single player experience!


    Blank friends lists, friends invites that fail to send, invisible clan mates on clan list, clan tab that goes blank, clan chat that stops working, clan invites that fail to send, group chat that stops working, clunky chat display, private messages that fail to send, failing to join a friends phase, story missions that don't accept grouping, and now "Tag your mobs before other people kill it or go home scrub."


    They are doing us a favor you see. Single player MMO for the.. win?
    They really need to change this user interface for the PC, its just awful.

    Just the other day I realized I was a member of a Clan, yet I don't ever recall even receiving an invite.

    I know they like to brag the game up as being for all platforms, but that is NOT a good thing. PC's are the only true MMO machines.

  5. #35
    I'm surprised this still has not been fixed.
    [RECRUITING] All Stars US based PvX guild!

  6. #36
    Junior Member
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    Quote Originally Posted by Draconerus View Post
    The contribution "FIX" is actually "KILLING" the game. No longer is spreading out and grouping up encouraged to complete contracts and quests etc. People simply try to tag mobs first or kill steal now as this new "FIX" discourages people to work together. This is a game breaker for an MMO or any social game.

    I understand why this fix was done, HOWEVER, this should not be how it is in groups. In groups you should get credit for group member's kills and if you help someone kill a mob you should ALSO gain credit to encourage the social aspect of the game and allow players to work together to achieve their goals while encouraging a close knit community.

    I know this has been said MANY times on the forums, but I had to say it too just to ensure my voice is heard and hope others will express their disappointment with Trion and this "FIX" as well.
    +1 for this. Its really lame now running around with my group mates going " did you shoot it yet? " so that we can all get credit. Making things much more annoying, not to mention how much longer things take to do now. For grouping, this "fix" isn't working. I understand why they fixed just being in the vacinity of other non-group members, but not getting credit when you're grouped up just isn't working out.

    Not much in this game is working out...

  7. #37
    Senior Member AZAG0TH's Avatar
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    I'm surprised we haven't even heard anything after the "we're looking into it" post. It's disheartening to say the least. I truly hope they either make group exceptions to the new method - or even revert it to the old way. I don't care - I just hate it the way it is.

  8. #38
    Member Philip017's Avatar
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    Quote Originally Posted by Swampster View Post
    I just did Delta Bunker again... despite playing like an ******* and trying to tag everything and everything, getting the highest kill count, and highest damage. I still only managed to get 3 of the damned sights, if I'd played in my usual manner I might have been lucky to get one.

    I don't think trying 'force' me to do Delta Bunker (or whatever other stupid tag race) 5-6 times a night to complete a 'daily' is going to be all that endearing going forward... :/
    i haven't had to do this the last couple of days, thanks to different objectives, hopefully they will pull it because of this issue? personally delta bunker should be a one run and done to get all the sights, like every other map seems to be, it may have been originally designed as such before they made it tag to win, but after it was just broken, i simply decide not to do it any more. i can be a selfish tag everything and kill as much as i can and make it in 4 runs, but one is all it should take.

    i would like them to return it to credit for being in the area, with the exception that you have to tag something in the area with in the last xx seconds to get credit, if you are afk, you get nothing, maybe they can make it more than just running over a skittering in the area before you get the mission credit...

    also it's so hard to get out of your car lately, come to a stop, or real near it and then wait another second to finally bail out

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