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  1. #101
    Senior Member Schwa's Avatar
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    Quote Originally Posted by MacDeath View Post
    Listening to the player base is important. But it's action and only action that counts. The devs need to know which of the many enhancements that players want are actually good for the game, which are bad for the game and which can be implemented. Then Prioritize, publish a road map and start implementing.

    Do NOT let the players design the game! Players will usually vote for things that are good in the short run even if they are bad in the long run. Players will RARELY vote for things that are short term bad / long term good. Developers need an overall vision of the game and the ability to adjust that vision to please players but do NOT abdicate overall design to the players!
    I almost never agree with you. I disagree with you so often and so absolutely it's hilarious at times.

    But you are absolutely right in this. I don't want to see this game become yet another tiered raiding game where Excel plays the game instead of me. There's no excuse for that, especially since I don't want an MMORPG out of this-- I want an MMOTPS. They have a solid base of a game; my complaint is they haven't gone far enough, and their design is unfinished.

    I'd much rather they take a step back and determine why people have complaints about specific systems, reverse-engineer those complaints, and come up with a creative solution that resolves those complaints without implementing the suggestion directly.

    Case example: "We want flying mounts." Take a step back and consider: why add a flying mount? It's cool, sure, but it doesn't serve any gameplay function at this present time since the terrain is so hilariously small. Add terrain or air combat (!) to justify flying and suddenly things get much more interesting than just a silly little air-car that hovers over the ground.

    Direct implementation: a car that flies 3 feet off of the ground. Now on sale in the cash shop!
    Reverse-engineered example 1: Ultra-hard open-world content across the bay that requires flight to access.
    Reverse-engineered example 2: Dogfights in Shadow War.

    Show me something new, then show me why it's better than what I asked for. This is the issue with the current progression system in the game: they've failed to show why it's better than what "I [as an everyman MMO player] asked for" with levels and stat-based progression.

  2. #102
    Fix the gawd darn console FOV on the PC.

  3. #103
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    One guy telling you that he listens and then cuts and pastes a bunch of your ideas and says "who knows if these'll happen" makes you happy?
    Wow.


    How about Trion focusses on making changes that don't decrease enjoyment? Scrapper arkfalls totally broken? Woah, let's fix emergency key drops. Hellbug arkfalls dominated by drudgery and cars? Let's make sure it tales you six runs of one coop to get a daily contract done.

    This is a great idea that got mired down in the cash grab to sell to as many people as possible. How much better of a game could this have been if they focussed on one market? Had a good time playing cross platform?

    About the only thing sadder than an author taking time to gather up other people's ideas and spread them right back to them as though anything other than listing was actually happening is people cheering this as though something actually happened.

    No clothes is no clothes.

  4. #104
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    I like it.

  5. #105
    Member Valethar's Avatar
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    Quote Originally Posted by Schwa View Post
    While it's very nice they're listening, this team hasn't shown us they are able to respond with action. They've taken a step forward from their previous stance of absolute, dead, silence-- but still have a ways to go before matching The Real Trion.
    They've not been completely silent. They're almost excessively chatty on Twitter, talking about where they went for lunch, what new toy they're buying, what tabletop RPG they're playing, how much they're contemplating spending on Kickstarter.

    After all, that's what being part of the Community Team is all about right? Keeping us up to date on recent developments?


    > Say no to the Greed Collective™. Boycott the Bit Store. <

  6. #106
    Senior Member Sarin's Avatar
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    Well, there we go, all the things that should have been in the game already are going to be there.

    Woo! Hopefully sooner rather than later.

  7. #107
    Member Arsenic_Touch's Avatar
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    Quote Originally Posted by Sarin View Post
    Well, there we go, all the things that should have been in the game already are going to be there.

    Woo! Hopefully sooner rather than later.
    ...No. All the things that should've been in the game are listed and they clearly said not all of them are going to be implemented.

    Is it better to out-monster the monster or to be quietly devoured?
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  8. #108
    Senior Member OGkush's Avatar
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    I actually wonder how much of this they'll actually do, and when this game is getting boring.

  9. #109
    I have no doubts on the upcoming content and changes. Having played Rift for two years it was amazing with what they did with that game over those two years.

    The only problem I see is that before a lot of the new content can be implemented is the fact other stuff really needs to be fixed.

    Any MMO veteran knows bugs happen. Any gaming veteran knows bugs happen. Anyone that purchases a couple games every other month knows that all companies are getting sloppy when it comes to releasing a game, not just MMOs. Comes with the "patch it later" mentality and capability.

    I think half the problem is people expect changes and fixes overnight. You simply can not expect overnight fixes. It is very common some bugs stick around for a month or two until a fix is found, sometimes even longer depending on prioritization. Sometimes permanently dpeending on how lazy the company gets.

    I really gotta laugh at all the nay sayers, whiners and quitters that already quit the game. It is their loss for not having patience and giving the game a chance and see how it turns out later.

    I can not wait to see how the game turns out and hope it does get most of these features soon. Most of these features is what makes Rift such a great game. I kinda hate the whole "it shoudl be more like X Game" however the game does belong to Trion so that kinda voids that.

  10. #110
    Senior Member WhiteCell's Avatar
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    Quote Originally Posted by Remag Div View Post
    "So this example list doesn’t mean that these are all getting implemented I’m afraid"

    It's one thing to jot down frequent forum requests, it's another to implement them. I do think it's awesome you're keeping track and do have a list that large, but prefacing it with the above doesn't make it mean much to me at this point in time.
    Pretty much. That list basically sounds like a completely new game so I wonder how much of that will actually occur. When I read stuff like this It reminds me of what betas are for and this list literally reads like what a good beta would have resulted in. The changes would have occurred prior to release instead of a month later simply discussing them for the future.

    Have items disappearing been fixed yet?

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