Actually what it requires is ONE GM per server. Are you familiar with the concept of "word of mouth"?
Everyone already gets the summary of damage done at the end of an arkfall and I'm sure they could implement a live version of that summary for GM's with very little extra effort. All the GM needs to do is look at the windows of the current arkfalls and damage being done in them.
It's not rocket science to spot a player doing 100x more damage than everyone else from start to finish especially when the event just started and you see a player already racking up 9000 damage within the first 7 seconds of the arkfall -its a nobrainer!!(You don't even have to be a rocket scientist!!).
Now all the GM does is teleport to that player with a big flashy entrance and being fully visible of everyone there say in a loud booming god-like voice "player <insert hacker tool name here> has been identified as hacking and will henceforth be banned forever and we are also sending agents to his house to maim his family members, that is all"(yes the maiming of family members part is a JOKE because some ***** here in the forum is going to call me out on that for sure).
Done, easy as that. Everyone saw a hacker, they saw the repercussion and soon everyone will know "if you hack you will get banned on the spot, its not worth the risk"
I'm willing to bet my left ******** that if GM's did this just 2-3 arkfalls per day the amount of hackers will drop by 99% in under 2 weeks.



Reply With Quote
