
Originally Posted by
dAcHrOnIc
By that logic Medal of Honor Warfighter should be a great game but it sucks.
Even if I agreed with your logic (which I don't, content before game play? Really?) I would say that the new frequency of emergency missions detract from the overall Defiance experience. I still love the game and just finished an 8 hour session after a 12 hour work day.
What I'm saying is that it's OVERKILL.
They took away the only reason for stopping for an emergency (key codes) and offer us nothing but some scrip, some weapon drops and maybe a pursuit or two.
Even though pre-patch there were "less" emergencies I still routinely did them but now I hit the boost and tear on by, I don't even stop for Siri to tell me that someone needs help.
Between side missions, main missions, coop missions, Arkfalls, and PVP there is a ton of chances to earn scrip/weapon drops/mods and everything else.
The only reason to do emergencies was for the key codes and a chance to waste 72 of them on 3 tier 3 boxes and have weapons to break down....oh, and maybe the odd orange you might get.
Btw, adding more emergency missions isn't adding content so your logic is flawed.