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  1. #31
    I think people miss the point entirely.

    It took me four runs yesterday for the 20 goggles (7,6,6, 1 on the runs.) Meanwhile the daily in for 20 dark matter items or scrapper items in scrapworks takes one run.

    It is not a matter of tagging the mobs for goggles, you can tag all of them and still not get enough in a couple runs simply because the co-op map does not even spawn enough of the mob. The only way to get enough in one run is to drag out the events that spawn mobs continously (ie open cages, destroy adrenaline, and boss fight.)

    Daily contracts should be a balanced amount of time for each one. There is weekly contracts I can complete faster than some of the daily contracts.

  2. #32
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    Quote Originally Posted by Bored Peon View Post
    I think people miss the point entirely.

    It took me four runs yesterday for the 20 goggles (7,6,6, 1 on the runs.) Meanwhile the daily in for 20 dark matter items or scrapper items in scrapworks takes one run.

    It is not a matter of tagging them, you can tag all of them and still not get enough in two runs simply because the co-op map does not even spawn enough of the mob. The only way to get enough in one run is to drag out the events that spawn mobs continously (ie open cages, destroy adrenaline, and boss fight.)

    Daily contracts should be a balanced amount of time for each one. There is weekly contracts I can complete faster than some of the daily contracts.
    The LoL contract is a completely different problem. The drop rate is just garbage. It has nothing to do with contribution.
    stitch

  3. #33
    Senior Member Cephious's Avatar
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    Quote Originally Posted by Salvador View Post
    easiest way to do it is to pick up a mid range/long range weapon and just shoot each enemy once before the rest of the group kills it. you get credit for every kill then. still only 2-3 runs.
    3 MINIMUM. The contract requires 20 optic scopes. There are multiple threads on this, but the co-op mission has only 8 (I swear I found 9) even if you shoot every mutant. I was pissed after two tries and only having 4 scopes. So I went in and went rambo - bazurker shotgun with fire nano and blur. I set everyone and everything on fire. Finished with the most kills but only mid damage. Collected 6-9 each time. However, I do agree with just about everyone - the old way was far better. Yet I think there is a middle ground...why not actually assign the ELITE mutant rifleman to be carrying the scopes? This way everyone knows "Hey, I need to shoot that guy". Instead of going rambo and hoping for the best. The optics aren't entirely random - but if you haven't played the co-op missions enough to remember which mutants carry the optic sights - it really is a pain.

  4. #34
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    I do it in 2 full runs and and start of a 3rd run. I use a BMG with link.

  5. #35
    Quote Originally Posted by jnt View Post
    The LoL contract is a completely different problem. The drop rate is just garbage. It has nothing to do with contribution.
    Yeah, that is what I said, why you quoted me, then said the same thing I did is kinda puzzling.

  6. #36
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