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  1. #21
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    Quote Originally Posted by BetaChapel View Post
    - More settings = Ability to limit weapons, powers, EGO Rating / Perks
    They should have different effects of weapons/ego power/perks for pve and pvp, but I think should be a big ton of work

    Quote Originally Posted by BetaChapel View Post
    - MORE MAPS!
    sure

    Quote Originally Posted by BetaChapel View Post
    - Better Loot that’s unique to PvP
    No

    Quote Originally Posted by BetaChapel View Post
    - Vehicle based PvP
    Nice

    Quote Originally Posted by BetaChapel View Post
    - Spectator Mode
    Indifferent (I would not use that, I want to play, not look "youtube videos")

    Quote Originally Posted by BetaChapel View Post
    - Private Matches (Clan vs. Clan)
    Indifferent

    Quote Originally Posted by BetaChapel View Post
    Open World PvP:
    No, Shadow War open PvP is already in game
    The biggest problem in computers, and in MMOs: PEBKAC

  2. #22
    Senior Member Upinya Slayin's Avatar
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    Quote Originally Posted by mbergeron View Post
    Just give us some new maps and maybe some game editing like what you can do on Team fortress, but everything else isn't needed and will only lead to pointless threads about how this car is broken or the constant farming that would happen with pvp loot. The pvp in the game is fun as is especially with a group of friends. Alot of this stuff would lead to griefing and other terrible internet things that may cause people to leave the game.
    If i can't beat eveyrone while using no skill the game is clearly broken! how dare you try and be reasonable

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  3. #23
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    Bottom line, the PVP is alot of fun but we need ALOT more maps and Open world PVP. This is gonna get old quick. As of right now I would settle for being able to do Shadow Wars in San fran, doesn't happen on PC, the zones their are deserted.

    A ranking system is also important for a sense of personal progression outside geargrind.

    I can't understand how someone thinks this game is fine content wise in PVP. We need alot more to do. Waterfront games last like 3 minutes, make them first team to 100 or something.

  4. #24
    Quote Originally Posted by eAzydaman View Post
    Bottom line, the PVP is alot of fun but we need ALOT more maps and Open world PVP. This is gonna get old quick. As of right now I would settle for being able to do Shadow Wars in San fran, doesn't happen on PC, the zones their are deserted.

    A ranking system is also important for a sense of personal progression outside geargrind.

    I can't understand how someone thinks this game is fine content wise in PVP. We need alot more to do. Waterfront games last like 3 minutes, make them first team to 100 or something.
    The quick matches on waterfront is what makes it fun since you can get alot of xp fast and one keycode in no time. CoD and gears and halo games can take way too long because of the camping. More maps would bee just fine, but no leaderboard rankings since something always goes wrong with it and there is never a true representation of who is at the top due to screwed up people messing with the game.

  5. #25
    Senior Member Upinya Slayin's Avatar
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    Quote Originally Posted by mbergeron View Post
    The quick matches on waterfront is what makes it fun since you can get alot of xp fast and one keycode in no time. CoD and gears and halo games can take way too long because of the camping. More maps would bee just fine, but no leaderboard rankings since something always goes wrong with it and there is never a true representation of who is at the top due to screwed up people messing with the game.
    yup but i'm tired of getting beat by fartbox fappers so they must be nerfed

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  6. #26
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    I'm repeating myself over and over, but following should be done :

    Drop of instanced maps
    the map design is lacking, especially because of perk system (cloak+shotgun, enough said). I dont get the use of the maps aswell (no background).

    Shadow War revamp
    the idea is pretty cool, but it is lacking on numerous points.
    • The background isn't clear. Why / what for are you fighting ?
    • Your actions don't modify environement - win or lose result to the same feeling > let's launch another map.
    • Perks are terrible atm : only few are usable. Perks which are never used should be revamped in order a homogenic class system is created - grenadier, medic, crowd control, etc).
    • The instant death is problematic : all revive perks and medic types build are thrown. There should have a really short window in order to be ressed.
    • The weapons are totally lacking of balance. Shotguns, infectors && the SAW must be revamped to match other weapon types.
    • More vehicles types on SW maps would be cool.
    • Addition of dynamic objectives (such as Enemy Territory), which count in the total score if correctly executed.
    • shouldn't be made via a matchmaking, but created like an Arkfall. Aka, an Arkfall type PvP. You enter in the zone, it's "open PvP kill at sight defend your treasure". First coming on the scene means fat loots. Big team means fat loot. People good at pvp means fat loot.

  7. #27
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    Quote Originally Posted by Tryskell View Post
    shouldn't be made via a matchmaking, but created like an Arkfall. Aka, an Arkfall type PvP. You enter in the zone, it's "open PvP kill at sight defend your treasure". First coming on the scene means fat loots. Big team means fat loot. People good at pvp means fat loot.
    I agree on the rest of you post, but not on this. Going through the open world to do PvE, you must NEVER NEVER NEVER be forced in PvP. If devs remove matchmaking for Shadow War, they must insert a flag "PvP on/off" so everyone can choose to partecipate or not partecipate in Shadow War. And squad must be dinamically formed to keep a balanced number of opponent, no "zerg (40vs1) pvp" please
    The biggest problem in computers, and in MMOs: PEBKAC

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