custom horns or a choice of horns on the vehicle's would make this game supreme
someone mentioned further up about not being able to remove mods. You can remove em. either keeping the mods and losing the gun or vice versa.
custom horns or a choice of horns on the vehicle's would make this game supreme
someone mentioned further up about not being able to remove mods. You can remove em. either keeping the mods and losing the gun or vice versa.
Gamer tag: Yolo Sw4ggins
In game name: Gimli sonofGloin
Clan: Raiders of the lost Arks
I'd like to see an option to alter your character's appearance without having to start over.
Something I'd like to see as well, and given the context this universe is set in, I even agree with the whole salvage = useable parts mentality. Something I've often thought myself actually. It just makes sense that "salvage", something you would use for parts to begin with, should have more that you could do with it.
A thought I had last night that I think would be pretty neat to see in action would be full on invasions of an enemy's forces upon certain locations in the game (grand scale PvE territory events). Take Downtown in San Francisco for example. Now, I know there is a quest/instance that is already there, but that particular area would be perfect for say, a large Dark Matter army to set up camp. Decaying buildings, multiple levels, the surrounding area has war friendly terrain. If any of you have any experience with MAG (totally not comparing, just giving you an idea of what I mean) then those are the kind of battles I'm talking about. Maybe even have it so that if the "take over" from the hostile forces is successful, then that area will change (more enemies of that type, harder movement through that area, things of that nature).
Right now removing mods removes ALL mods to the weapon. (unless I'm mistaken) I think the original poster wanted to just remove one mod to replace it with a better or different bonus mod for the same slot.
I would really like to see deeper character customization as well as more playable races!
PUT A GOD **** multiple rewards system. I don't like being given a sawed of shotgun for 20+ missions let us choose between 3 or 4 different ones or a small amount of scrip.
I agree with this, having preset armours would have people all hunting the "best gear". But, would having mod slots not be a similar situation? Wouldn't people say that "These mods are better than others"?
When I first read this, I did enjoy the idea of being able to make my playstyle more useable via mods in armour. Mods that aid to your ego power, healing from BMG's, etc. So long as the mods are set in such ways as to make it more of a way to separate yourself from others and be a more unique player, then I see this as a perfectly amazing idea. Especially in a classless game, it'd help you define yourself as the role you wish to play.
Probably by fixing the game instead of lowering stuff for trash casuals would things a bit better for the game.![]()
Fix Cloak to be more balanced
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