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  1. #81
    Quote Originally Posted by Valethar View Post
    Almost makes you want to install a parachute and an O2 tank, just in case of emergency LOL.
    It's probably available in the Defiance store for 880 bits.

  2. #82
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    Quote Originally Posted by Myll_Erik View Post
    These are some of the most common issues we see on daily basis - they seem to affect everyone.

    We're not stopping by any means as we're still working on other issues/problems we'll continue to fix things for you folks. We can't wave a magic wand and fix everything instantly.
    People being underlvled for contracts and faction weapons requiring ego 250 is some of your most common issues? you must be joking, I cannot belive you are really that out of synch with your own community.

    No on expects you to "wave a magicwand and fix everything", but don't come here and try and tell me that keeping a pursuit from resetting kills etc TAKES 4 FREAKING WEEKS!



    Edit: Ratt I have been nothing but polite in the past, like most people however my tone will change when I aswell as other are constantly ignored.

    You also brought up the ps3 patch, how quickly people forget how much extra time it took for that to get pushed out, its not something that should be applauded.

  3. #83
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    Quote Originally Posted by ratt707 View Post
    You described fixing pvp pursuits as a "simple fix." Easy to say that when you're not the one doing the fixing.
    Well the contracts keep track of kills in competitive multiplayer over multiple games, so cleary they have the tools they need to fix it. It seriously can't be that difficult. I am a programmer, but do not do anything with games.

  4. #84
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    Quote Originally Posted by Munx View Post
    No on expects you to "wave a magicwand and fix everything", but don't come here and try and tell me that keeping a pursuit from resetting kills etc TAKES 4 FREAKING WEEKS!
    I think you are being impatient here, even for the software world. At my company (a much slower moving company in all likelyhood) we use a monthly release schedule for software releases. Each release goes through 1-2 weeks of testing as well as some UAT (user acceptance testing), typically .5 weeks. Time from a bug being reported to its fix being released is typically at least 2 months, as the current month release is done about 3 weeks before it ever hits production. Now, I don't know anything about Trion's release schedule or software development practices, but it would be understandable if the fixes we are currently seeing are still quite backlogged.

  5. #85
    Quote Originally Posted by pyrolm View Post
    Well the contracts keep track of kills in competitive multiplayer over multiple games, so cleary they have the tools they need to fix it. It seriously can't be that difficult. I am a programmer, but do not do anything with games.
    Actually, they don't. This is an example of one of the pursuits that needs to be fixed because it keeps resetting.

  6. #86
    they need to prioritize their fixes, fix big issues first. Ex chat issues, pursuit and mission issues, game breaking bugs, cash shop bugs etc..

    Who cares about lowering the ego lvl for co op missions and contracts the requirement wasnt that high to begin with, do ur pursuits u hit that ego lvl in anywhere between 1-3 days depending on how much u play and how patient u are.

  7. #87
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    Quote Originally Posted by pyrolm View Post
    Well the contracts keep track of kills in competitive multiplayer over multiple games, so cleary they have the tools they need to fix it. It seriously can't be that difficult. I am a programmer, but do not do anything with games.
    Oh you too? Wow..everyone now a days is a programmer.

    Quote Originally Posted by Wadgod View Post
    they need to prioritize their fixes, fix big issues first. Ex chat issues, pursuit and mission issues, game breaking bugs, cash shop bugs etc..

    Who cares about lowering the ego lvl for co op missions and contracts the requirement wasnt that high to begin with, do ur pursuits u hit that ego lvl in anywhere between 1-3 days depending on how much u play and how patient u are.
    Yeah I was kind of expecting more bug fixes like everyone else, lol. I just got on and saw a new patch so I was like nice.. Then saw most of it was lowering things most likely for trash casuals that can't put any effort in to the game like usual and then one good thing with adding back a pvp map. Definitely a bit underwhelming but let's hope the next patch is a bit better or we are gonna get another "we are working on it" blog.

  8. #88
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    Quote Originally Posted by Munx View Post
    People being underlvled for contracts and faction weapons requiring ego 250 is some of your most common issues? you must be joking, I cannot belive you are really that out of synch with your own community.

    No on expects you to "wave a magicwand and fix everything", but don't come here and try and tell me that keeping a pursuit from resetting kills etc TAKES 4 FREAKING WEEKS!



    Edit: Ratt I have been nothing but polite in the past, like most people however my tone will change when I aswell as other are constantly ignored.

    You also brought up the ps3 patch, how quickly people forget how much extra time it took for that to get pushed out, its not something that should be applauded.
    I have NEVER heard of anyone, not even ONCE mention anything even remotely related to "I don't like my EGO rating having to be at 250 to be able to do Contracts."

    Can't find the trading forums? http://forums.defiance.com/forumdisp...rading-Post%29
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  9. #89
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    Quote Originally Posted by Omnifarious Xji View Post
    I have NEVER heard of anyone, not even ONCE mention anything even remotely related to "I don't like my EGO rating having to be at 250 to be able to do Contracts."
    When I started playing, I'm pretty sure I didn't even notice contracts existed til I was done with the story.
    stitch

  10. #90
    Senior Member Swampster's Avatar
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    Yep pretty much every pursuit with a cumulative counter resets on me..

    I also can't believe moving one of the runners in E-Rep Camp was one of the most problematic issues affecting the game..

    I'm sorry but the rate of serious bug fixing in this game appears to be moving at a glacial pace... and before anyone jumps on that and says 'this game' or 'that game' has worse bugs and they take longer to fix... so what! and guess what? We're not playing 'that' game... quite possibly for that very reason. But just because another game is sh!te.. doesn't mean that's what should be aspired to here nor what we should be willing to accept.
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