+ Reply to Thread
Page 1 of 3 1 2 3 LastLast
Results 1 to 10 of 22
  1. #1

    Good EGO power for medic style play?

    Hello,

    So, while I play as a sniper in solo, a lot of my friends are wanting to start up with me, and I was wondering what EGO power is best for say.. BMG and Infectors? I'd like to be able to heal my teammates, and have a "DoT" as well. While I understand that BMG's can also damage, I find Infectors to be useful for pesky snipers. (Considering I AM that pesky sniper, and infectors clean me out before I can even spot the guy firing it.)

    Among that, roughly what level would I be able to get a BMG and an Infector?

  2. #2
    Member Pyth's Avatar
    Join Date
    Apr 2013
    Location
    Nebraska
    Posts
    1,239
    Decoy maybe? Take the pressure off of them while you heal.

  3. #3
    Member Zeal's Avatar
    Join Date
    Apr 2013
    Location
    Lancashire, England
    Posts
    70
    Definitely decoy or blur, theres several perks around decoy which aid in reviving, taking less damage whilst reviving etc.
    "Blessed are those who stand before the corrupt and the wicked and do not falter!"

    GT - Immortal Zeal
    IGN - Zeal (EU)

  4. #4
    Quote Originally Posted by Pyth View Post
    Decoy maybe? Take the pressure off of them while you heal.
    I can understand that, considering mobs don't get too much harder for a good stretch of the game. :S I guess I'd like to do it for sake of just BEING that kinda character. And healing myself after shooting someone up is always handy, I'd imagine.

  5. #5
    Senior Member BootLeg's Avatar
    Join Date
    Mar 2013
    Location
    New Llano, La
    Posts
    253
    Decoy i like that for a medic thats a good response

  6. #6
    And around what level do I get a BMG and Infector?

  7. #7
    Senior Member
    Join Date
    Apr 2013
    Posts
    408
    Does overcharge boost heals too? That would be tight

  8. #8
    Quote Originally Posted by Kronik View Post
    Does overcharge boost heals too? That would be tight
    I didn't really consider Overcharge, considering a lot of the surrounding points are in regards to explosive kills, and taking less damage when shields break. I think I like the idea of Decoy due to taking up to 30% LESS damage from the back. (In case I'm being shot from behind by a shotgunner or sniper), increased damage resistance during revives, and the health boost too.

  9. #9
    Senior Member RevJynxed's Avatar
    Join Date
    Apr 2013
    Posts
    215
    I'll add my vote for decoy. Cloak just drops when you interact with things and is wasted. If you just need a break away to lose your pursuit first then cloak is an option but decoy will help you more for rescues.

  10. #10
    Senior Member RevJynxed's Avatar
    Join Date
    Apr 2013
    Posts
    215
    Quote Originally Posted by Aecus Vynn View Post
    And around what level do I get a BMG and Infector?
    You can get them any time. You just need to watch for drops (perks can help with this) or you can buy them from vendors.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts