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  1. #51
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    Quote Originally Posted by RegularX View Post
    Odd, I was on like crazy late last night. On a weekday. Plenty of players.
    Yes, I have found myself playing a lot longer in the evening than I care to admit. Still need one Lightning Archer

    I see lots of people on.

    Something must be right.

  2. #52
    Senior Member Cynical Jester's Avatar
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    Quote Originally Posted by Armitage View Post
    ^This. Those of us that were actually there in 1999 remember things like "xp/Level loss on death", corpse-runs to get the gear you dropped when you died, "race/class xp penalties", bosses with full immunities...a constant stream of stuff like "SoW plz" because there were no mounts or community portals...and how to deal with classes that were _actually_ op (pre-nerf Necro...). The ONLY way you could get around quickly is to actually befriend a Wizard or Druid and beg the only in-game ports available. Wanted to clear group content? Use chat for an hour or two, find a group with an opening, spend time traveling to find them and hope the healer didn't have to log for a while.

    Modern MMOs ain't shtako.
    One thing I love about this game that really has nothing to do with the game... I see so many old EQ players here!! Means I'm in the right place!..

    Also, I was a Wizard on Firiona Vie for the very reasons you mentioned... It was well.. Profitable to say the least and convenient ... Made lots of cleric friends =p..

    Eventually EverQuest felt the impact WoW was having and tried to cater to the same style of players... The very reason I left.

    I see Defiance and EQ Next in my future for the long haul.. Use to be UT99 and EQ...

    EQ Question: Who remembers that old cave between those plains where people use to sit and trade.. I think we called it the commons or something.. west commons? I don't remember.. Been so long
    Life is a dream but fading away...

  3. #53
    Senior Member BaiorOfRed's Avatar
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    Quote Originally Posted by Rumbleskin View Post
    You cant just luanch a MMO and not have raids as endgame. Dailys are not and never will be endgame. 9 out of 10 failed MMO's would still be running and making money with subs if they had just remembered this one little rule.

    No Raids no players

    (casuals never have and never will make a winning MMO)
    OR, and this is very crazy, maybe they can come up with a NEW idea to keep us busy that isn't in 10 other MMOs. OMG, wouldn't that be something...

  4. #54
    Quote Originally Posted by Wtflag View Post
    Isn't arkfall raids? You may need to qualify what you believe raids should be if Arkfalls don't satisfy those requirements.

    Anyway Defiance is a shooter first. MMO second.

    End game for a shooter is PVP.

    (Also, for many MMORPGs, the ultimate end game is PVP, GVG, Shard v shard)
    Yep.
    Shooters focus on expanding content that allows you to shoot things . Since a lot of people enjoy going up against other real players, they simply expand upon the PVP to keep the content fresh. Plus as you pointed out Trion has clearly stated this is a MMO shooter (MMOTPS) and not a MMORPG. It is kind of scary that a month later even after Trion posted this people still think it is a MMORPG. That would be like me thinking Mario is a RPG instead of a platformer.

    Finally, not all successful MMORPGs have raids. GW2 has no raids and per Arenanet, is doing well post-launch. In fact, instead of layoffs like many recent companies launching MMOs, Arenanet has been hiring since September.

  5. #55
    Quote Originally Posted by Racheakt View Post
    Yes, I have found myself playing a lot longer in the evening than I care to admit. Still need one Lightning Archer

    I see lots of people on.

    Something must be right.
    What I find odd is that I see people playing early in the morning. I sometimes have insomnia and will play games between 3-5 am est. I have consistently run into players at that time on North American server.

    I know my excuse what is yours. lol

  6. #56
    Senior Member RegularX's Avatar
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    Quote Originally Posted by dalendria View Post
    What I find odd is that I see people playing early in the morning. I sometimes have insomnia and will play games between 3-5 am est. I have consistently run into players at that time on North American server.

    I know my excuse what is yours. lol

    Right? I was on both early and late yesterday (pesky work in between) - and didn't have any problem jumping into coop or PvP.

    Also, let's remember some players have clocked hundreds of hours in the game's first month. The game has issues, but entertaining people doesn't seem like the problem some of the MMO-fans are making it out to be.

  7. #57
    Senior Member ironhands's Avatar
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    Quote Originally Posted by Cynical Jester View Post
    One thing I love about this game that really has nothing to do with the game... I see so many old EQ players here!! Means I'm in the right place!..

    Also, I was a Wizard on Firiona Vie for the very reasons you mentioned... It was well.. Profitable to say the least and convenient ... Made lots of cleric friends =p..

    Eventually EverQuest felt the impact WoW was having and tried to cater to the same style of players... The very reason I left.

    I see Defiance and EQ Next in my future for the long haul.. Use to be UT99 and EQ...

    EQ Question: Who remembers that old cave between those plains where people use to sit and trade.. I think we called it the commons or something.. west commons? I don't remember.. Been so long
    RP server=craziest economy LOL
    I miss my wizzy nukes.
    Your Challenger won't drive? You're probably in the passenger seat.
    Can't sell/delete an item? Check all of your loadouts, it's likely still equipped.
    Auction house? Why? It'll just render bits purchased lock boxes pointless, and weapons are mostly equal anyway.
    Gear/enemy progression? No thanks, it'll only render 90% of the content trivial when you reach the highest zone.

  8. #58
    Quote Originally Posted by Cynical Jester View Post
    EQ Question: Who remembers that old cave between those plains where people use to sit and trade.. I think we called it the commons or something.. west commons? I don't remember.. Been so long
    East commons tunnel, anywhere between the three(?) torches. West commons was the other zone that had Griffons and Befallen (the pre-Guk zone, had three levels)...also lead to Kithcor forest (remember the night time running? Hated it, even when I got to 65 and stopped playing the game way back when...still got Harm Touched many,many times running my *** off from one end to the other and almost died).

  9. #59
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    Guy doesn't even know what he's talking about, Lol.

  10. #60
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    Quote Originally Posted by IGears View Post
    the weapons and other gear do not have a real progression like other mmos. Because of this, there is no real difficult PvE/Coop because no weapon or gear will progress to help with the increase difficulty
    In fact, you do not need Gear progression to makes thing more difficult/challenging, Gear progression is just a gating mechanism and is completely independent of difficulty. Difficulty/challenge is made by the design of the encounter itself.

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