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  1. #31
    Member Defy's Avatar
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    Quote Originally Posted by jnt View Post
    Defiance code? Have I forgotten some part of the registration process?
    I meant serial key

  2. #32
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    Quote Originally Posted by MacDeath View Post
    It's free to register a forum account. But a game account? Doesn't that require a CD Key?
    its free to register a defiance game account with trion

    it doesnt let you play till you put in the code but still a "registered account"

  3. #33
    Senior Member khanstruct's Avatar
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    Have people really become this diluted? Before WoW, the average, MMO was "successful" if it achieved 200k players within the first YEAR. That was more than enough to sustain a game. (That cost is actually lower these days.)
    http://craterbar.com

  4. #34
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    Quote Originally Posted by khanstruct View Post
    Have people really become this diluted? Before WoW, the average, MMO was "successful" if it achieved 200k players within the first YEAR. That was more than enough to sustain a game. (That cost is actually lower these days.)
    I just want to know why they couldn't say how many copies were sold. It seems like an odd distinction.
    stitch

  5. #35
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    Wow, flashback from my STO days. This sounds like the claim Cryptic made with Star Trek Online in a press release around launch:

    STAR TREK™ ONLINE NOW AVAILABLE

    Highly Anticipated MMO for PC Releases with Over 1 Million Cryptic Accounts Created

    New York, NY (February 2, 2010) – Atari, SA, one of the world’s most recognized videogame publishers, and acclaimed developer Cryptic Studios™, are proud to announce that the bold new PC MMO, Star Trek Online, is available today in North America and throughout the week in worldwide territories. Already, over 1 million Star Trek fans have created accounts at the official websites.

    Taking place in the year 2409, Star Trek Online boasts extraordinary features and lets fans both new and old experience unparalleled adventures. Players have the opportunity to become a high ranking Starfleet officer and participate in missions that take them into the depths of space, across exotic planets and even inside other starships. Star Trek Online offers total customization, from a player’s avatar to the ship he captains.

    “After much anticipation, we are pleased to present Star Trek Online to fans and gamers nationwide,” said Jeff Lapin, CEO of Atari, SA. “Throughout the last four decades, Star Trek has been a mainstay in pop culture, influencing legions of ‘Trekkers’ through television, film, and more. We expect Star Trek Online to give fans and gamers an unprecedented Star Trek experience.”

    Additionally, legendary actor Leonard Nimoy and Hollywood’s latest Spock, Zachary Quinto, have both lent their voices to the game. Nimoy voices the introduction for Star Trek Online and other key scenes in-game. Quinto plays the part of an Emergency Medical Hologram and voices the tutorial for this first-of-a-kind massively multiplayer online role-playing game, teaching fans how to explore the Star Trek Online universe, improve their characters, attain higher ranks, succeed in space combat and excel on away missions.


    They caught a lot of flak from players for reporting a million registered forum accounts. It's odd Trion would choose such similar wording.

  6. #36
    Member FrostEffect's Avatar
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    would first like to point out this is a multiplatform game. not a cross platform game... the differences make a huge impact on results. correct me if i'm wrong. Havent seen a pc player on ps3 server or a xbox player on ps3 game. same goes for ps3 na/eu being separated. nice on the 1mill mark tho.

  7. #37
    Member POKERR3234's Avatar
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    People its 1 million accounts, not 1 million copies sold

  8. #38
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    Okay, I am being serious here, as I usually do not follow video game sales. If a company comes out and says it (like EA with SWTOR having originally moved 2.7 million copies) then fine, I'll notice it.

    How reliable is this site: http://www.vgchartz.com/game/70008/defiance/

    I ask because if they have 1 million Defiance accounts, they have far less in box sales as of April 20th. The difference is wide enough that they would have had to move an unrealistic number of copies in the next 10 days or so to account for even close to 1 million units.

  9. #39
    Member fatoldguy's Avatar
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    Quote Originally Posted by POKERR3234 View Post
    People its 1 million accounts, not 1 million copies sold
    Shhh let them believe what they want, they need to justify their purchase.

  10. #40
    Quote Originally Posted by Rasczak View Post
    Those sites aren't even remotely reliable.

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