This is nowhere near the worst launch released MMO title, let alone in the last 5 years...
Get a grip, people, as you treat this as if it were life or death. Yes, the game is not working as intended, and yes, the patches do not seem to resolve as many things as we would like. However, if you are investing into this as a long-term sort of thing, one should be willing to let issues like the ones we've seen get sorted out. It has been similar in many ways to games like DC Universe Online (whose corporate servers were hacked, if you don't recall) and WoW / SWTOR (whom both spent more hours in downtime than uptime during their launch and patches).
While they are taking the time to address issues and it is not going at all at the pace in which people are driving through the game content, it is not that the developers aren't working. Obviously they are otherwise a notification or an update would have not been posted. Cynicism and impatience will do more to damage this game than anything the developers are or aren't doing currently. Not to defend them (as there is nothing to defend unless the publisher pulls the plug on the game entirely) but people need to relax a bit...
I don't see what people are complaining about. It's inevitable people will complain though, because;
1. They want fast patching
1a. if they get that fast patching, it's a good thing, right?
1b. If they get that fast patching, it inevitably means the occasional, even major bug, will come with it
2. They don't get the fast patching
2a. people complaining because the issues they've reported aren't getting addressed and they can't play the game how they want
2b. people feel like the developers aren't listening to their feedback
In my honest opinion, i've only been playing for a week or so, and the issues i've personally encountered? exactly zero.
When it comes to gameplay performance, I am THOROUGHLY impressed. As an Australian, we without fail experience pathetic connection priorities, not being able to play in populated areas without it being aggravating, etc.. But I have experienced nothing but the smoothest MMO gameplay to date, that wasn't hosted here in Australia (as far as I know, the NA servers are all hosted in NA, right?). Not to mention it's a god damned TPS, a SHOOTER, and i'm experience absolutely no draw back in gameplay.
Even now, massive bug where people are loising achievements and the like, after this patch. Within an hour, the servers have gone back down, I would wager to fix this problem. This is also unprecedented in most MMO circles. Developers make you wait for days, or even "until the next patch" to fix problems related to achievements and the like. I understand a few of these are something to do with the competition, which might be the reason behind the quick fix? But in any case. 1 moth after release with this much attention, for a non-subscription based MMO? quite a positive sign.
Well consensus of opinions tell me this is bad, but normal, and with how the devs do communicate and running with a tv series as someone mentioned before, no need to lose faith. I like having a shooter with a community but not just same old match after match pvp'ing, which i find too monotonous. Really rooting for this game to succeed and grow cause all flaws aside, i find it to be very fun and addictive. Thanks for the responses.
P.S. i'm not complaining, just curious as to if this is the norm in this genre.
My question is, Is it normal for patches on other MMO games to introduce more bugs than they were ment to fix? It just staggers me how they can claim that things have been fixed and then remove them later due to them not being fixed. Do they test there patches? This never happens on other console games
Newcastle, England. EU Server
GT: lvl 9 Ross Kemp
Well here is what is normal.
Push out game
Game has problems people complain other people defend
Is goes on for bit
Devs post that they listen and are going to maybe do some stuff
People complain and other people defend said proposal of maybe doing stuff
Time passes
Time passes
Most games get better about the time the new flavor game comes around
There is patience and understanding. Then there is being a blind fan-boy. Who sits down to play a game to entertain themselves for a few hours and if it doesn't work say to themselves, "Well you gotta look at it as if your in it for the long haul"
Whatever..We are beta.
Yes, on average. I have played games that were worse. It is an unfortunate fact of the technology and industry that no game is ever really released "ready". Pretty much the entire first year of any game's life is an extended Beta release. What it comes down to is whether each individual can determine for themselves if the game is worth playing during that time. For me, STO was not, this game is.
Again yes. Even after 8 years, it still happens in the original GW. I have never played WoW, but I understand it happens there regularly as well. It is one of the "fun" things about complex coding.
and by recent memory, you mean since you started playing mmos back in 2008?? I recall quite a few bugs back in 1998 with Everquest and Ultima Online. I have tried out most major mmos, to include beta testing several since then. I have played many only an hour, a week, a month... and some for years.
Tabula Rasa, Asherons Call 2, Anarchy Online, Eve Online, WoW, Everquest, Everquest II, Matrix Online, City of Heros/City of Villains, Heroes Online, Lineage II, Guild Wars, Age of Conan, Pirates of the Burning Sea, Ultima Online, WW II Online(now called Battleground Europe), WARhammer Online, Rift, Aion.... as well as many ftp mmos.
If you are saying other mmos dont have as many aches and pains as Defiance post release, you either dont actually play other mmos, or you are flat out talking out your a!#.
I also want to mention some thing no one's talked about. Trion, in my opinion, does have the title of worst launch ever, but not for Defiance, and not for bugs. When Rift came out (and I see it's actually doing well, which surprises me), the game got hacked, majorly hacked. So many people's accounts were hacked and their gear stolen that it was ridiculous. It actually ended up driving me away from the game and I haven't been back (though I know they improved their security). A good, I would guess, 25% or more of the people playing had their accounts compromised during this time.
Now, for Defiance, as I said, the bugs I've encountered here are more noticeable due to affecting pretty much everyone (especially those of us who are completionists). I've been working to try to get the Observatory and a few other pursuits to close. It's difficult to say the least, and I'm a bit reluctant to message customer service about it only because it's a known issue and I don't want a pursuit closed off when everyone has the same problem. My sense of fair play, I suppose. So, yeah, not the worst, by far, in my opinion.