Your Challenger won't drive? You're probably in the passenger seat.
Can't sell/delete an item? Check all of your loadouts, it's likely still equipped.
Auction house? Why? It'll just render bits purchased lock boxes pointless, and weapons are mostly equal anyway.
Gear/enemy progression? No thanks, it'll only render 90% of the content trivial when you reach the highest zone.
heh what mmo doesn't have those adjectives chained to most actions? timesink stuff.
Shallow? oh yeah. about as shallow as those episodes on TV... subjective perception is most of what this title is. There are WAY too many fanbois, and way too many haters, that are vocal.
and don't hate to say it, man. it's what you are experiencing. that makes it valid. what I have been finding is that most of the complaints have been about very subjective things, and few objective things.
like folks that are having a log in error. yes. they are having an error. but is everyone? what localization are they using? what platform are they on? rather than talk to support (I have never needed to yet, and I have heard mixed things about Support's timeliness and competency) they come here and ***** about how they can't get in and how this just sucks. There's a big difference between a "wah, I can't get in" compared to a "crit error on patcher, xbox, EU. this sucks, fix it" type of post, yanno?
and yes. that goes down that slippery slope of " I didn't pay to be a tester" well... unfortunately, I haven't seen a fully polished single or multiplayer title since I can't remember when, and mmo's were/are the worst offenders of that.
and while I was a relative latecomer (I didn't even hear about the title until around the time of just after the 1st beta), and been selected for 3rd beta (whch was less a beta and more a stress-test), alot of those vids I saw, with the potential really roped me in. and I agree.. I am sad that the game was not released with the potential that it could have been. but, that's not to say it won't get there. and even if it doesn't? the key point was that for what it is, and what you spent in time and money, was it worth it?
and I feel your pain on the want for better execution. unfortunately, I have placed alot of that pain on the nature of change and being out of a comfort zone as a player ( hated the UI, Hated that text chat was so limited, hated that it was so obviously a "console port"), and then I realized that this is new and different IP we are looking at. if there is going to become a standard for multi-platform persistent world titles, we have been experiencing it's painful origin. and, in that context, it hasn't really been all that bad.
doesn't take away the dissappointment of expectation, however.
=)
Your Challenger won't drive? You're probably in the passenger seat.
Can't sell/delete an item? Check all of your loadouts, it's likely still equipped.
Auction house? Why? It'll just render bits purchased lock boxes pointless, and weapons are mostly equal anyway.
Gear/enemy progression? No thanks, it'll only render 90% of the content trivial when you reach the highest zone.
Two copies of the $99 digital Deluxe
Two copies of the $39 DLC
Twice purchased $50 bit
For a total of $380. And yes, i feel my wife and I both got our moneys worth from the game and future content for this game to come.
THANK YOU TRION!
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paid $60 & NOPE didnt' get what paid for YET
will say YET due to holding out the slimmest bit of hope eventually Trion fixes the mess it charged us $60 to alpha test
You may not be able to get the red one, but there are plenty of other challengers in the game, and the pre-order items are nothing special. They are just uniquely named versions of items that can be obtained in-game.
VBI Sentinel Shield = Respark
Sporeshot = VOT Infector
The same goes for the outfits. I've seen at least one reskin of every pre-order outfit.
I just feel like I didn't pay for anything special.