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  1. #1

    Game rushed for the show?

    I was just wondering how many people felt that this game may have been rushed to keep pace with the show! While I think the idea of having the two worlds interact is an amazing concept in theory, maybe this is just not a practical idea! Alot of people are complaining that the game feels incomplete and is very buggy as if it weren't tested!I understand the game was released before the show aired but that was necessary for the Nolan and Irisa episode quests to make sense hence leading me to believe they rushed the game for the sake of the show! Since the show is already complete i dont see the game being able to interact much with the show, atleast for the first season, and so far the only show interaction ive seen are some random pursuits!

    With that being said, do you think the game will improve once the season is over?

  2. #2
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    I have to say that the actual game play is great. The world is very open and sandbox'd and I have seen things change over the last 3 weeks to make the world appear dynamic. There was only 1 thing I found one time as a bug and that was something on the ground I needed to interact with but I could never get positioned to interact and I had to abandon the mission.

    In 3 weeks of play - only 1 session did not have some type of 'other' problem. Usually the server goes down or goes into a "reduced capacity" and all the other players, monsters, etc., just start standing around and my buttons stop working. If I power down and come back it works ... for a while.

    The real trick: I am on an Xbox. People with PC's say "It always works fine for me".

    I suspect the real problem is Networking or Capacity. They either have too small a network connection from Xbox Live, or they do not have enough servers to handle the crush of players.

    It's not "bugs" but "infrastructure". (Unless some server bug crashes the sessions).

  3. #3
    Senior Member khanstruct's Avatar
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    Of course the game was rushed for the show. They had an adamant deadline that absolutely couldn't be pushed back. I'm actually pretty impressed they have any kind of playable game at all, really.

    Mad props to the guys at Trion for pulling it off. (And making that rare creature, "A game based on a show".)

    And yes, it will constantly be getting better, especially between seasons. I can't wait
    http://craterbar.com

  4. #4
    Senior Member baelrusk's Avatar
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    Yes it has to have been rushed.
    Only way to explain all the bugs that were never released and the obvious issues that people would have problems with (lack of anything that could even be acceptable as a working chat system in an MMO).

  5. #5
    I guess the answer is pretty obvious lol! Just for the record i do enjoy the game

  6. #6
    I thought it was pretty obvious ._. ....

  7. #7
    Member hardy83's Avatar
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    Yes it was rush. I really enjoy the game and am a fan of Trion, but it was rushed.

    It wasn't broken by any means. It was no Aliens or War z, but there were/is some pretty bad issues, particularly in regards to pursuits constantly resetting or being unable to complete them.

    I'd be fine if stuff like Freight Yard, Dam Defense, minor graphic glitches and stuff made live. That's fine. It's an MMO, but pursuits, the main way of progression is buggy as heck, and still is. That's not acceptable.

    As for the weekly updates and DLC. I'm fine with it, though honestly, the DLC is done already, I don't know why they pushed it back. It would've already been programmed and voice and everything if it was quests, and if it's vehicles and races. Why push it back?

    Anyways.

  8. #8
    Senior Member Agonist's Avatar
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    Thought it was common knowledge on the forums that SyFy gave them the hard launch date..

  9. #9
    Rushed? Try catapulted 1000 miles in a minute

  10. #10
    Its absurd to ask if it was rushed, but more accurate to ask 'how much it was rushed'.

    Im pretty certain Trion isn't exactly new to the developement cycle of an MMO as they have previous experience but perhaps its the model of the game, TPS/MMO hybrid, that you'll have to admit is rare to begin with, that caused them to have issues with the pacing of developement. Or well, so it feels.

    The UI cannot be tought to end, just... No. Its arguably clunkiest UI of the year even if we include last few years in the competition. The gameplay's smooth but the lack of anything really tangliable when you gain new equipment cannot be tought out either. As it is, its not all that easy to tell two weapon apart more or less thanks to lack of scaling on the actual stats.

    A decision I well understand and respect, just wish they've made tooltips a bit more... detailed, on elemental effects. Perhaps there's a button I need to press to see it, and if thats the case I sure as hell hope it'd be mouse-over.

    Furthermore one of the problems the game runs to me at least, is dodgy dialogue. Its all made in a pro-like fashion but its the dialogue itself, shtako's and whatnot, that are a favorite bugbear of mine considering the game's M rating. Meaning they could have just said the traditional f**k and s**t.

    Yea, I know. Its alien 'n all that. Perhaps it'll catch on later down the road as I watch the series which isn't available at my country yet. Perhaps, perhaps. But you need to admit that they already speak fluent English to begin with.

    So far, what they've done shines. Excluding batman arkham games, easilly best license game for a while.

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