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Thread: Flop? or Not?

  1. #81
    Senior Member Schwa's Avatar
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    Quote Originally Posted by Justin CarMichael View Post
    Careful, you might loose this fight, Anne Frankly why does everybody have to bring up the Nazis?
    That was an amazing pun.

  2. #82
    Bought the game a few weeks ago and never had a single stability issue, never been booted or disconnected only come across one bug and there was a workaround not come up against anything game breaking.

  3. #83
    My predictions are;

    If, at the end of season 1, the game is still in it's current broken state, and the show's first season didn't go very well, the game will be a flop and the show will limp halfway through the second season and be canceled.

    If, at the end of season 1 the game is still in it's current broken state but the show did well, the game will limp on and the show will get a third season.

    If, at the end of season 1 the game is fixed and the show sucks, the game will be a success and the show will be canceled halfway through the second season.

    If, at the end of season 1 the game is fixed and the show is great, both will make it to at least season 5, and, considering how long it's been since SyFy has had a hit, it may go even longer, they'll ride that horse until it dies under them.

    There, I think I've covered all the bases.

  4. #84
    Senior Member IGears's Avatar
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    Quote Originally Posted by WhiteCell View Post
    Everything you think gives the game it's unique feeling and is rewarding isn't. It's completely frivilous and meaningless. This includes every weapon in the game being some half baked meaningless reward even if you were lucky enough to get the most perfect variation of it. Mods are so marginalized is comical yet they are literally the only thing differentiating every single weapon in the game and players! Since weapons consist of most of the options and rewards in the game it makes their poor execution just that much more awful.

    - Vehicles are meaningless. It's purely visual. They are transports, but the game world is tiny and you can fast travel at no cost at any time.
    - Outfits are meaningless. Zero impact on anything game related. They don't even have stats. Also, stats? What the hell are those anyway?! We obviously don't need them in defiance...
    - Character creation is so meaningless your literal race has no bearing on anything in the game from what you might be more specialized at to anything involving your time in the game world or how it reacts(doesn't react) to you.
    - Ego powers giving slight % increases and more marginal effects other than dealing damage but are never required proves how frivilous they are. They are another distraction and gives the most terrible charade that everyone isn't the exact same as others. It's a simple reprieve from holding down the firing button 24/7.
    - Weapon effects. The worst offender of them all. Increased damage, wowie more damage in an entirely damage based game! Poor crowd control slow effects? For what? crowd control is never required. Oh, weapons that damage shields more than normal? Another damage feature......

    Defiance is literally all show and zero substance. It's pretty clear if you're being honest and not attempting to portray entirely frivilous visuals as some deep requirement to succeed at anything in the game. The entire game is a solo affair based upon dealing damage. It's like a basket ball game composing of entirely power forwards with only one side keeping score. It's ridiculous and dumb as hell. It's insulting to think a game developer would find this acceptable marketing it as an mmo at all. I guess you could call xbox live and PSN MMO's too at this rate. They have about as much importance between player's success in any game as defiance does even it's completely separate games.

    I agree with all this... I blame PvP balancing effects PvE.... but no one believes me
    Reflexive Fire: Failure Drill

  5. #85
    Senior Member VolDeVie's Avatar
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    Quote Originally Posted by 3rdpig View Post
    My predictions are;

    If, at the end of season 1, the game is still in it's current broken state, and the show's first season didn't go very well, the game will be a flop and the show will limp halfway through the second season and be canceled.

    If, at the end of season 1 the game is still in it's current broken state but the show did well, the game will limp on and the show will get a third season.

    If, at the end of season 1 the game is fixed and the show sucks, the game will be a success and the show will be canceled halfway through the second season.

    If, at the end of season 1 the game is fixed and the show is great, both will make it to at least season 5, and, considering how long it's been since SyFy has had a hit, it may go even longer, they'll ride that horse until it dies under them.

    There, I think I've covered all the bases.
    This should be a mandatory quote for any threads like this. You nailed all the bases.
    Xbox 360 NA- VolDeVie (18+ only if you're adding me please. I'm a bit vulgar)
    Looking for like-minded individuals to play with! If you're a musician, audio-engineer, or just LOVE music add me ^_^! If you're none of the above, well, I still need some people to game with.

    http://forums.defiance.com/showthrea...0-Song-I-made.

  6. #86
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    Quote Originally Posted by Untamed Gunner View Post
    look first off I love this game and I will leave it at that. I think everyone on this forum (myself included) are like democrats and republicans who are Way to far Left and Way to far Right. Most people are not thinking in an new mmo side of things look at WOW when it came out had very little content small world and lots of bugs.That being said it did not blow up to mainstream till around 4 years ago when Mr.t was a doing comercials then it hit it Huge. Give this game 6 months to a year then we will know for sure what it is and were it is going.
    WoW was released in 2004, and MMO-wise that was quite a different era. MMOs had nowhere near the number of players or popularity they enjoy today, were niche, and could typically get away with a lot more in the way of launch bugs.

    The MMO market has grown and evolved into a much larger consumer beast than when WoW was launched in 2004. There are way too many options out there. Your average MMO customer is no longer going to hang on and wait around 5 months or 6 months or a year for the game to get up to speed.

    But still telling people they need to wait 6 months or so for Defiance to get ironed out? It's the same thing said about DCUO, The Secret World, SWTOR, and all the others in the past several years that commercially failed, and whose business models were overhauled and dumped into the F2P market. It doesn't work anymore. If it did, WoW and Rift would not be the only AAA MMOs left with a pure subscription model, while a majority of the rest have been converted and dumped into the F2P market.

    The MMO market is not 2004 and pre-2004 anymore. In those 9 years it has grown and changed on the consumer end. Developers need to change to match it. An MMO must be strong and solid out of the gate. Otherwise, it's just going to be another had potential story.

    WoW blew the gates off of the MMO industry by the end of its first year, when it already boasted millions of players. Before WoW, a highly successful MMO would have expected 350,000 players or so, and an average MMO would have expected roughly between 120,000- 180,000 players. WoW brought in all those new MMO players, and forever changed the industry. Since then, very few games have been given 6 months or so to get their house in order. That was a major reason behind the main birth of the F2P/Subscription hybrid model around 2010.

    Oh, and to correct your history, WoW already boasted over 12 million players before the Mr. T and Willaim Shatner commercials started. WoW jumped to about 15 million or so after that (and ikely not connected to it at all), but the main bulk of their player base was well in place before they started the guest star commercials.

    And no, I am not a real fan of WoW, though I do (or have) played it with friends and family. But there is no denying that WoW launched into a far different market than exists today. A current market, mind you, that WoW's success basically created.

  7. #87
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    Quote Originally Posted by Justin CarMichael View Post
    Careful, you might loose this fight, Anne Frankly why does everybody have to bring up the Nazis?
    There is so much win here, that even Lil Jon would write about it!!!
    Careful, you might loose this fight, Anne Frankly why does everybody have to bring up the Nazis?

    As quoted by Justin CarMicheal

    That's the thing-- they have the right philosophy, but they implemented it so poorly players can't see it. So they ask for other genres to get copy/pasted over.

    As quoted by Schwa

  8. #88
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    I don't know if I'm the only one, but I'm getting rather bored with the game atm. Over 2000 EGO and I love the game, but I'm a person who likes getting loot, and with how the game is set up I get no feeling of progression other than EGO which doesn't impact gameplay at all.

    I'm also getting quite tired of getting booted from the servers whilst in a Major Arkfall, and it always seems to happen AS it's ending. Another thing is, I've gotten about 8-10 Tier 4 Lockboxes and received 3 Blues, and a Green in EACH and EVERY one of them. I've gotten the worst of the worst Oranges. (Aside from my Mass Cannon) Longshot Cannon, Incinerator, Semi Auto Sniper, Heavy Sawed-Off, and some other poopy stuff. Lol

    I'm not complaining at all, considering it's the only game I have to play at the moment I will still play it. But I don't feel like I'm moving forward at all in this game. I don't know, maybe I am the only one who feels this way.
    Ego: 3000+

    Browncoats!

  9. #89
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    Quote Originally Posted by Nexx View Post
    I don't know if I'm the only one, but I'm getting rather bored with the game atm. Over 2000 EGO and I love the game, but I'm a person who likes getting loot, and with how the game is set up I get no feeling of progression other than EGO which doesn't impact gameplay at all.

    I'm also getting quite tired of getting booted from the servers whilst in a Major Arkfall, and it always seems to happen AS it's ending. Another thing is, I've gotten about 8-10 Tier 4 Lockboxes and received 3 Blues, and a Green in EACH and EVERY one of them. I've gotten the worst of the worst Oranges. (Aside from my Mass Cannon) Longshot Cannon, Incinerator, Semi Auto Sniper, Heavy Sawed-Off, and some other poopy stuff. Lol

    I'm not complaining at all, considering it's the only game I have to play at the moment I will still play it. But I don't feel like I'm moving forward at all in this game. I don't know, maybe I am the only one who feels this way.
    IF you brouse the forum pages, im more than sure you will find atleast 2 threads per page from someone saying the exact samething you wrote, dating back atleast 3-4wks.

    NO sir, your not the only one!
    Careful, you might loose this fight, Anne Frankly why does everybody have to bring up the Nazis?

    As quoted by Justin CarMicheal

    That's the thing-- they have the right philosophy, but they implemented it so poorly players can't see it. So they ask for other genres to get copy/pasted over.

    As quoted by Schwa

  10. #90
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    Quote Originally Posted by Daholic View Post
    IF you brouse the forum pages, im more than sure you will find atleast 2 threads per page from someone saying the exact samething you wrote, dating back atleast 3-4wks.

    NO sir, your not the only one!
    Ahh. Lol. I don't come here that often, I didn't realize it was such a widely discussed topic. I suppose I feel a bit better knowing I'm not the only one then.
    Ego: 3000+

    Browncoats!

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