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  1. #21
    It's always thus in games. In traditional MMOs it's the same.

    I played a more traditional MMO called Atlantica Online, and when a class or whatever became "OP," people changed to the class. Likewise, when a class was thought to be underpowered, people switched too. People have different play styles so other classes were played too, but not the truly underpowered ones.

    I stayed loyal to my underpowered class overlong, but even I changed eventually.

    I will not be making the same mistake here. I will go with the flow.

    Infector here I come.

    Which brings me to this question: What is the infector mod people are using to shoot virutally nonstop or something?

  2. #22
    Senior Member
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    Quote Originally Posted by P4NCH0theD0G View Post
    Regarding that post about the BMG, you do know that the gun heals you when you damage a target? And once linked you can jump around like crazy, which makes it extremely hard to get hit by aim-dependent weapons. Even with a shotgun, the beam-user can run up to you and jump around you, damaging you, healing himself.

    To me, the BMG is much more annoying than the Infectors.
    one of the most stupid replies so far, if you cant kill someone withing 6 m with a shootgun its about time to learn how to play, always someone deffending the immunizer, you go 1-1 against an immunizer with your BMG and see if you stand a chance LOL

  3. #23
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    The BMG heals you when you damage an enemy? That's news to me.
    PSN ID: Xx-Fang92-xX - PS3 NA

  4. #24
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    Quote Originally Posted by Whippersnapper View Post
    I will go with the flow.

    Infector here I come.
    what you can expect from bad players with no integrity

  5. #25
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    Quote Originally Posted by sammael View Post
    what you can expect from bad players with no integrity
    integrity dosnt make you bulletproof.

  6. #26
    Counter to everything in this game for pvp= DETONATORS+BLUR.

  7. #27
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    Quote Originally Posted by P4NCH0theD0G View Post
    Regarding that post about the BMG, you do know that the gun heals you when you damage a target? And once linked you can jump around like crazy, which makes it extremely hard to get hit by aim-dependent weapons. Even with a shotgun, the beam-user can run up to you and jump around you, damaging you, healing himself.

    To me, the BMG is much more annoying than the Infectors.
    I am guessing you do not use BMGs much if at all... the info text for the BMGs are misleading, it says you DRAIN the shields and health of the target, but you do not get this shield and health, it goes the same place it goes when you shot them with every other gun. The alt fire does heal, and it is a one or the other. Also you still have to focus on the target with the BMGs or the link breaks, the chains have much more play but you cannot control them and it seems to drain the battery faster the more targets that are linked. If you do not believe me pick one up and go fight some mobs with it.

  8. #28
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    I don't have much any problem keeping a 1:1 K: D ratio with several assists with a saw and ground pounder combo at 450 ego, using overpower as my ability. I got into this game all late, I imagine once I get up there with orange's and actually modded weapons and more perks it will be a cakewalk. Taking all tank type talents with the 4 perk slots I have makes infectors kill me way too slow to where I have no problem killing them. Cloak/shotty is a bit harder but generally superior awareness evens the odds.

  9. #29
    I can't complain about any play style in this game. It is unique. Almost every gun is used with the exception of pistols (ever since flare was nerfed)

    I don't have much of a problem keeping a 10:1 kdr.

  10. #30
    Senior Member Slop's Avatar
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    I use an infector often along with an smg. shoot bugs switch, kill with smg, move to next target. However i still get one shot by cloak shotty. So whats your point again?

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