Since they've never developed a console game before, and especially since the PC version inherits the poorly designed console UI, I would have run console betas in parallel with the PC betas. The console beta program was a disgrace. Given the size of their budget, they could afford the investment in improving the quality of the game. Some of their worst reviews were from people reviewing the Xbox version, which received the least and latest beta testing. I bet those bad reviews cost them more than a real beta testing program would have.
I would have made my developers play console games in their off time until they understand the basic expectations any console gamer will have. The PC gamers seem to think that this is gem of a console game, but they are wrong. They just got so many basic things wrong that actual user feedback could have helped them avoid. To pick just one small example, that clunky mess of a start-up sequence would not have passed muster on a PS2 game. I literally do not own another Playstation game (PS2 or PS3) that makes you accept the terms and conditions every time you start the game. T&C goes on the download, not the start-up. Every other PS developer gets that. To pick another example, there are basic features like mass sell and scrap that should have been in the game from the start; other console games manage this with no problem. If they had fixed it for the consoles, they would have fixed it for everyone.
Knowing that the console players are beta testing an old build, I would have communicated with them. If they are reporting problems that are no longer problems in the newer build, let them know. They are donating their time to make your product better. Don't waste it. Have a stickied thread providing a list of things that beta testers no longer need to report. Instead, Trion didn't even give PS3 players access to the beta forums, which meant every thread trying to discuss the beta had to deal with brown nosing forum deputies trying to score points with Trion by telling us not to discuss the beta in the forum we had been told to discuss it in, and the CMs didn't do a damn thing to stop it. The whole process really gave the impression that Trion did not care about the console beta.
At the very least, at the end of the beta, I would have given the community a list of what issues they had identified that are now on the roadmap for the first patch, and given them some idea of the general priority levels for the ones that didn't make the cut for the launch-day patch. Obviously, once launch hits, new things will come up, but at the very least, the people providing you feedback deserve some feedback too.


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So glad trion stuck with it.

So was Trion all that testing was a good thing.
