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  1. #1

    List of important fixes needed, please contribute!

    First off I would like to say this game is awesome, but a few things are causing the game to be dissappointing. And it's not just content as a lot of forum posts point to. For the dedicated players who will be telling people about the game it's a lot of simple fixes.


    CLANS:
    I run a large xbox clan and always have clan xp boosts going, but my members and I are getting jipped. 90% of the time you finish a matchmaking or co-op map clan options disappear in your social and quick menu, also making all clan boosts disappear. Most people don't realize this and our losing out on the boosts. The basic way to fix it is to log off and back on, or occasionally switching phases. But the problem is persistant and annoying enough to make people log off completely. When your clan options disappear you are also losing the ability to speak/hear in clan chat most of the time. Hopefully bugs that affect things we pay for in bits will have priority over road signs and races. Is anyone else having a lot of trouble with this? The clan also seems to be bugged with these "invisible" players. They have no name when they log off/on and usually it causes us to lose clan chat for a while.


    SOCIAL ASPECTS:
    Most of the clan junk above can be applied to this section as well. Area chat seemed to work well for a while but has more and more glitches daily, usually a complete relog is fix. Making friends, and going to them should be easier. In order to add someone as a friend they have to be added to my already full xbox live friends list. This means that if a clan member wants to come to the arkfall I am at, I will have to delete a friend and add him so can can come to me. Social interaction is the greatest part of this game. The ability to randomly meet up with people across the world and complete objectives is something that has been needed on consoles. Most people who play this will recommend it simply because they can join up with thier friends. These fixes will ensure that more people will tell one of their buddies to buy the game.


    PVP:
    Two maps, that just about sums up a majority of the problem. Freight being down this long and still counting in our daily pursuits is another. A lot of achievement seekers not being able to complete their matchmaking pursuits our upset about this, as well as they should be. If capture and hold is unable to be played, don't make it the Ech daily every other day.


    Server Issues:
    I played rift, I know you guys have great servers. Why are there so many constant server kicks, especially when you join competitive or shadow wars? Okay, so I do get kicked it is still better then the.... LAG! 10-100mb/s connections for me and a large portion of my friends that play. Yet everyone is skipping across arkfalls and multiplayer matches a lot of the times. Sometimes it can play smoothly, but it doesn't happen often. Is this just a console problem or are the PC players experiencing it as well? I can understand if it is a problem with the number of players connected on a console, but if PC is experiencing the same, then it needs to be fixed asap.

    Trion please clear this up faster then the Rift issues. I want to be able to play this game for a long time, and if issues are not corrected while the game is still buzzing it is not going to last.
    IGN: Roberto
    XBOX 360 - US
    Idle Hands Clan [IHC] - Founder

  2. #2
    Senior Member Chemikz's Avatar
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    I think the social issues are the main ones that are holding the game back. The chatbox needs sorting out, maybe add more chat channels like Region, trade, looking for group, general, advice etc. Make it so the chatbox can be edited, for example an option to allow it to stay open constantly and being able to resize it. Increasing group sizes to say 20-40 when outside of a co-op map.

    Pretty much agree with the list you compiled however. I like to see such constructive feedback. +1 from me!
    Xbox360 Gamertag Europe: Chemikz
    In-Game Name: Ardim Lazarus
    Clan Name: Exiled

  3. #3
    Senior Member VolDeVie's Avatar
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    PVP - General Balancing

    PVE - More engaging content, more coop maps that take some more intelligence, or harder variations. I'd even like to see some 6-10 man co-op maps... Like raid quality, done in the same manner as their co-op maps were. Also wouldn't mind getting a few more key-codes for co-ops.

    Loot - More synergies for loot ******. *

    Short and to the point, enjoy.

    *Edit: Since ****** apparently is a bad word let's replace it with Junkies.
    Xbox 360 NA- VolDeVie (18+ only if you're adding me please. I'm a bit vulgar)
    Looking for like-minded individuals to play with! If you're a musician, audio-engineer, or just LOVE music add me ^_^! If you're none of the above, well, I still need some people to game with.

    http://forums.defiance.com/showthrea...0-Song-I-made.

  4. #4
    Senior Member Cortechs's Avatar
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    FYI, I'm on PC and have been playing since launch. I haven't noticed any lag so far, and I've only been disco'd once, so it sounds like a console issue.

  5. #5
    I dont know if this a fix or an addition- but i would like to be able to use the Left D-Pad when you are down so you can call for help! I understand not being able to use the right D-Pad because of the "Go To Friend" option.

  6. #6
    Quote Originally Posted by Cortechs View Post
    FYI, I'm on PC and have been playing since launch. I haven't noticed any lag so far, and I've only been disco'd once, so it sounds like a console issue.
    I had a feeling this might be the issue. I hope next gen consoles do it right.
    IGN: Roberto
    XBOX 360 - US
    Idle Hands Clan [IHC] - Founder

  7. #7
    Junior Member
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    I'm a pc user...& LAG is the only major factor for me. Seems like I hit a spike every 25 seconds, or if someone/or a mob, is within 5 feet of my toon, or I zoom with weapons, or pick something up, or use my vehicle. I easily exceed the specs needed to run the game, and run on a t-3 line...so the issue is not on my end.

  8. #8
    Mods need to be fixed/adjusted whatever:

    As it is, I just don't see the reward outweighing the cost. All weapons are largely disposable until you reach lvl 20 in that category. Even then, you can't just load a weapon with junk white mods and add the synergy mods as you get them since it's either removing them all or retrieving them all.

    Which seems the antithesis to the rarity and complete randomness of good mod drops.

    The vendor synergy mod packs don't help.

    What? Looking for a particular magazine synergy mod for your SAW? Well, we sell the synergy type you're looking for, but chances are it will be a scope for a shotgun instead.

  9. #9
    Senior Member
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    How about fixing the scopes? I mean, after all, we do shoot and stuff in this game it should be kind of important to fix. IMO, one of the top priority issues that needs attention.

  10. #10
    Senior Member Chemikz's Avatar
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    Quote Originally Posted by LJ Eden View Post
    Mods need to be fixed/adjusted whatever:

    As it is, I just don't see the reward outweighing the cost. All weapons are largely disposable until you reach lvl 20 in that category. Even then, you can't just load a weapon with junk white mods and add the synergy mods as you get them since it's either removing them all or retrieving them all.

    Which seems the antithesis to the rarity and complete randomness of good mod drops.

    The vendor synergy mod packs don't help.

    What? Looking for a particular magazine synergy mod for your SAW? Well, we sell the synergy type you're looking for, but chances are it will be a scope for a shotgun instead.
    I agree. The way mods work needs looking at by the devs. At least the way they're managed and acquired.

    Synergy mods should be crafted or bought, not won in a lottery. There's too many of them to have it worth spending thousands of keycodes on to just get lucky.

    Secondly, being able to remove specific mods from a weapon instead of all, and being able to see what mod it is (its name) when going into weapon details instead of its stat. I don't think it should destroy the weapon either, unless you make it easier to get specific mods, instead of it always being random.

    Either let us remove a specific mod from a weapon slot and it is destroyed, but have them be craftable or let us remove a specific mod from a weapon slot and it is not destroyed.
    Xbox360 Gamertag Europe: Chemikz
    In-Game Name: Ardim Lazarus
    Clan Name: Exiled

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