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  1. #81
    Senior Member Myst's Avatar
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    One thing I REALLY REALLY want right now is offline clan invites >_<

    Also it would be nice if they did do some in-game events that encompass the entirety of the map. So we have a reason to go all over the place instead of staying congested in maybe two to three locations.
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  2. #82
    Senior Member Archeus9's Avatar
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    Quote Originally Posted by Myst View Post
    One thing I REALLY REALLY want right now is offline clan invites >_<

    Also it would be nice if they did do some in-game events that encompass the entirety of the map. So we have a reason to go all over the place instead of staying congested in maybe two to three locations.
    Yeah some more events would be nice lol.
    - Certified Resident bull-shtako detector-
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    Leader of the one-manned clan: Super Starship Troopers (what? the rest died from hellbugs)

  3. #83
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    New Mission types

    I didn't read every post so I apologize if anyone put up anything like the following.

    I'd like to see some merchantile mission types, and they'd be pretty easy to implement.

    1) Desperate Need - randomly spawn NPCs near merchants who need particular weapons etc, and are willing to pay more (maybe 3x) than the shops. Give them a set limit (I.E. 12 assault rifles) and when players have sold him enough of that particular item he disappears. This would give us a reason to at least hang around town a bit, and not smash/sell our gear right away.

    2) Deliveries - Accepting such a mission would respawn you with a specific vehicle and a location to drive to. If you get out of the vehicle (or it's destroyed) you fail. If you get to the location you get the reward. There could be bonuses for early delivery.

    I'd also like to see more diversity in gear.

    Vehicles should give you additional inventory slots depending on their storage space. An ATV could give you 4 additional slots, while a car may give 12. There could even be vehicles used specifically for their carrying capacity like the Titan truck. If you swap vehicles and your new one has less storage space, you simply lose any excess items you could not carry (you couldn't bring it all back). Maybe it could automatically convert them to resources and save us the trouble.

    I very much like the idea of driving back from a mission with a truck fully loaded with loot.

    Outfits and headgear should similarly serve some customization function deeper than decoration. Anything from +5 hit points for some of the rigid armor, to a 1% speed or a bonus to jump height on some of the lighter gear. Mechanic outfits could give a bonus to vehicle durability and speed, while different headgear could improve accuracy or range slightly.

    My only fear is that Trion will implement some of this stuff... while asking us to pay for it.

  4. #84
    Senior Member Archeus9's Avatar
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    Well truth be told i made this post to prove to a "fanboi" troll that i could do a positive criticism thread, won that argument. Sadly folks i doubt we'll get any of this in this game. But hey! Theres still this!:

    http://www.kickstarter.com/projects/nerdkingdom/tug-1

    Enjoy!

    Oh and thanks for the constructive feedback!
    - Certified Resident bull-shtako detector-
    - Certified Troll hunter-

    Leader of the one-manned clan: Super Starship Troopers (what? the rest died from hellbugs)

  5. #85
    Member Bentu's Avatar
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    As ammo is free I cant see why we aren't able to carry a little more or at least split up the LMG/SMG ammo.
    Also ammo regen on a specific mag.

  6. #86
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    More character options. More customization of character play and EGO slots. Harder/more complex arkfalls.

  7. #87
    The ability to sort my items by recency. In this manner I could sort by oldest or newest items based on when I acquired them. Just picked up 3 items, completed a major arkfall, and bought a lock box? Sort by recency and all 6+ items will be at the top of your inventory.

  8. #88
    Senior Member IGears's Avatar
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    Quote Originally Posted by Codebreaker View Post
    I've already placed a suggestion for a real time clock on the UI, as I get fedup of picking up my mobile to check while in-game.
    but there is a clock below the mini-map
    Reflexive Fire: Failure Drill

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