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  1. #71
    Senior Member Gratty's Avatar
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    Quote Originally Posted by loops73 View Post
    all other mmos have some sort of carrot on a stick to keep you going...defiance has none. there should be a difference between a level 100 and level 2000.As far as skill goes,you do not need any in defiance,the whole game is on easy mode with no risk of failure. Every game should have a reason to progress in level,again defiance has none.
    Exactly. There generally is always a reason to continue playing. As for risk of failure... don't die! You'll lose 180 scrip!! *gasp*
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  2. #72
    Senior Member Chemikz's Avatar
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    Quote Originally Posted by Gratty View Post
    If only your minute amount of intelligence allowed you to read and interpret things in a sufficient manner. I can progress in a Dora the Explorer game. Clearly you are not understanding the way we utilize the term "progression". If you have nothing constructive to say, go do something else with your life pl0x. Kthxbai.
    Your attempts to provoke me are futile citizen. Your use of Kthxbai however, the illegal use of the imbecile language troll-speak on the streets of the interweb, has bought you a seven year sentence in an Iso-cube.
    Xbox360 Gamertag Europe: Chemikz
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  3. #73
    Senior Member Gratty's Avatar
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    Quote Originally Posted by Chemikz View Post
    You're attempts to provoke me are futile citizen. Your use of Kthxbai, however, has bought you a seven year sentence in an Iso-cube.
    I will gladly serve my sentence so long as you use your powers to provide to the discussion at hand in a constructive manner.
    (By the way it is *your)
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  4. #74
    Senior Member Rakshasa's Avatar
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    Quote Originally Posted by nosworc View Post
    Unfortunately that isn't the most exciting way to encourage players to keep playing, i myself haven't played in about a week now and decided to pop back onto the forums to see how things are going. Like it or not without something to work towards, eg That all powerful piece of loot then it gets stale real fast.
    Well, you're in luck, because there are tons of other MMOs out there that cater to exactly that kind of attitude about loot and progression. And since you're not paying a sub to play Defiance, you can choose to partake in it as little or as much as you like from now on, while enjoying the old traditional loot-grind level advancement systems in those many other games that offer that.

    This game, however, is NOT based on that. And that's one of the things that some players, myself included, enjoy about it.

  5. #75
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    Quote Originally Posted by StanleyPain View Post
    So stop playing.

    Seriously, this is like the 800,000th post like this.
    Yeah, I think that's the point

  6. #76
    Quote Originally Posted by Jeff Moreau View Post
    One thing is killing this game , one thing that could have been easily corrected .
    EGO rating is completely useless in term of equipment/skills.

    Seriously , I'm ego 700+ and the weapons/shields are the same since ego 20.
    I sometimes find a weapon with a synergy , but they are like 10% melee or 5% reload. Got two legendaries yesterday , one was a grenade launcher with the awesome power of fire rate +10% with a max clip of 1 , the other was a sniper rifle with the same stats as the sniper rifle I got at the beginning + melee +15%.

    WOOHOO !!! LEGENDARY !
    I'm so glad I grinded my way up to something as satisfying as 80 points of damage.

    More : hours and hours of grinding to equip a skill that is barely visible in term of stats on the character and do not improve at all the fun factor of the game (WOOHOO !! 3% ammo regen on critical kill...).

    I'm halfway through the campaign and I feel I'm done with the game , the characters do not evolve one bit , and the loot system is the most boring I've ever seen since you only find level 1 weapons.
    Pursuits are pointless grinding without any rewards since all you got is more EGO and I'm certainly not pushing this to ego 4000 only to find weapons with melee+ 16%.

    This was a fun game , until I realized there was no excitement or surprises usually found in the loot system of that kind of game.
    One of these days you are going to realize that what you are complaining about isn't a mistake by Trion, they ((and those that like the game)) consider it a FEATURE.

    Then your mind? It will be blown.

  7. #77
    Senior Member Rakshasa's Avatar
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    Quote Originally Posted by IGears View Post
    as a guy who spends most of his gaming life in shooters, this is the dumbest excuse I've seen. So what's the point of having weapons, shields, or even the perks if its all about skill. What the point of even having EGO Rating... i can play a ton of better shooters if i didnt expect any MMO quality in this game... Why do you think before the release people were coming to the forums trying to compare it to Tabula Rasa? People want a Shooter MMO... and Defiance has not delivered this yet.
    Opinions vary. What I'm playing is, by its very definition, exactly a shooter MMO. It offers me the same pure shooter gameplay fun as other buy-once shooters, while also adding a persistent open-world sandbox with tons of other players doing missions, events, etc. All for that same initial purchase price. For me, that adds many times the value and fun over lots of other shooters that cost the same and don't even attempt to integrate anything like that.

    As to the EGO thing... asked and answered already. The point IMO is the perk advancement. Choosing what to unlock, max, and create loadouts with. Your choice of power/perk loadout combined with your playstyle and the weapons types you use with it can make a huge difference in how the game plays. Other sites and threads already do a fine job of showing how nuts some of the loadout combos can get, in terms of stacking and combining the effects, so there's no point in rehashing that, if you're simply dead-set against accepting it.

  8. #78
    Senior Member QUIK420's Avatar
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    I can see how many people think that EGO rating is useless but it most certainly isnt. First of all it allows you to have more perk slots which in and of itself makes a difference. Also I am fairly sure (although not positive) that EGO ratings effects what synergies, abilities, and # of open slots that are available on a weapon. I believe there is some sort of teir system where the higher you are in a certain tier the more slots on a weapon are open.

  9. #79
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    Quote Originally Posted by nosworc View Post
    the main reason people play mmo's is to feel more powerful, with Defiance your toon is barely any different than when you started. That's fine for PvP but for PvE it needs more to it.
    the main reason people play rpgs is to feel more powerful, yes. mmo's not necessarily. Playing an mmo is about social experience. If you want to show off your epeen, then play an rpg. Defiance has attempted to flatten the progression curve which is perfectly acceptable. It's not WoW type progression. If you want to show off in Defiance, be good at the game and have some rare titles / outfits. PvE does not need more variance. Just because you want exclusive content does not mean it should exist.

  10. #80
    Senior Member BrassRazoo's Avatar
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    EGO rating is not useless.
    You get EGO points to spend on perks.
    More unlocked perk slots
    Different weapons, grenades and shields, although most are similar / same.

    And having a higher number boosts your ego : )
    Everybody loves to level up and get a BIG member ... I mean number.

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