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  1. #1
    Member crasher's Avatar
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    The reason I don't go Co-op and Shadowwars...

    Is because I have no idea of the protocol, operations or Order of the Day.

    I don't want to sign up, get put on a team, and have no idea what to do, ultimately letting my team down through inaction and failure.

    I've looked for a How-To manual, so I can get some idea of what to expect, prepare for what kinds of things I'm expected to know, and I can't find anything definitive.

    We can't be having teammates think that me showing up = me being an asset, unless I can be,

    Any help, hints, places I should go read to figure out what I need so I don't spend an entire campaign standing there watching my team be short one guy?

    Thanks for answers.

  2. #2
    Quite honestly the only Co-op that you might need to know about ahead of time is The Motherlode end boss, and even then it's pretty self explainatory. Unless it's like for me the first time you do it, and it bugs after the knees and never unlocks the rest of the hit spots.... That was confusing heh.

    Shadow War is standard cap and hold locations from any other FPS these days. Fun, but standard.

  3. #3
    Senior Member cusman's Avatar
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    Co-Op maps are simple... follow the map navigation point and kill everything that shows as a red dot

    Shadow Wars is more complicated and you could run around haplessly and learn how to play it better over time like I am doing or maybe Trion or someone else puts out a guide. I do think that Shadow wars is the best more unique game mode in the game... and thankfully more and more people are playing it so it is now much easier to start a game of that than it was early on.

  4. #4
    The conveyance in the coop missions is very well done.
    That being said, if you are that worried about it, join a clan. Most are more than happy to to carry people for a few instances till they understand things.
    So Not Pros - {SNP}Super.Bean, always recruiting, PvE focused, open to all, PC-us
    Weapon stats will >NEVER< scale to ego level, it would break the game.
    "Shotguns in pvp are kinda like the drunk wife beating guy, they cant handle a fair fight, and only fight when the other person cant' fight back"

  5. #5
    Reason i do not and other not play co-op and shadow wars alot is the clan boost not working all the time there and when come out of the mission it ghost the clan so then you lose the boost. Until log out back in ,

    IF doing co-op use any gun you want to lv, but always keep that one gun that can speed kill stuff , Incase there moving slow, you want to go through co-op as fast as can so skip the cutscenes once you seen them.

    Shadow wars , if get lucky and find a match then just play it at your strength , like snipe , snipe, like run gun, run gun, like run people over do that. like to go for the capture do that , most of the time they never start since 31 people wait to long, It needs to be 20 people then start and let it grow from then.

  6. #6
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    coops: follow the little white diamond. Do whatever it says on the side.

    shadow wars: make the letters blue. keep the letters blue. red = bad.

  7. #7
    Senior Member Renfield's Avatar
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    Both are pretty straight forward.

    Co-op: kill everything...in the face. Stick with your team, don't run ahead or fall behind. The boss fights are all pretty simple - you've experienced these kinds of fights before in single player missions and/or Arkfalls. If it's got glowing spots on it, it's a vulnerable spot that you should be targeting. If there's something specific that you need to be doing in a boss fight, your ego will tell you what to do, or just follow your teammates lead.

    Shadow Wars: It's just a big capture and hold mission in the open world. At the start there's 3 control points, and later on in the mission a 4th is added. If the control point is grey it's up for grabs, blue it's controlled by your team, and red by the opposing team. You can either hang out at a control point and help defend it, or attack and capture the enemy points. Either way you should try to stick with team mates.

    Just jump in and try them out. Experience is the best teacher

  8. #8
    Junior Member
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    Quote Originally Posted by mattr View Post
    Quite honestly the only Co-op that you might need to know about ahead of time is The Motherlode end boss, and even then it's pretty self explainatory. Unless it's like for me the first time you do it, and it bugs after the knees and never unlocks the rest of the hit spots.... That was confusing heh.

    Shadow War is standard cap and hold locations from any other FPS these days. Fun, but standard.
    LOL, that's funny. I did my first co-op yesterday and picked the "Quick Match" option and it gave me motherlode. Last boss isn't too bad...though he did down me once because I apparently agro'd the hell out him.

  9. #9
    Quote Originally Posted by ConundrumNSA View Post
    LOL, that's funny. I did my first co-op yesterday and picked the "Quick Match" option and it gave me motherlode. Last boss isn't too bad...though he did down me once because I apparently agro'd the hell out him.
    Yep, 15 minutes of pew pew pew before i figured out "Hey, maybe it bugged". I kept thinking i had to get the ceiling to fall on him heh.

  10. #10
    Senior Member RegularX's Avatar
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    Also for Shadow Wars there is usually enough people in a match that if you're running around trying to figure out what's what (which won't take long) - you're aren't really ruining it for anyone. PvP is a little closer in that regard, but apparently you just need to know cloak+shotgun there

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