
Originally Posted by
Slay
I've never played ME3 and I don't know what TR stands for but I will say that Halo 4, Assassin's creed 3 and Gears of War all do not have half of their guns in PvP being alot more underpowered than other guns. They do have their overpowered guns though I will admit, but that's their fault. We don't need the same fault they have.
Halo 4 - Boltsh*t, Promethean Vision, Incineration Cannon
Gears of War - Gnasher Shotgun, Sawed off shotgun (They did the good job of nerfing it for GoW:J, because everyone hated it in GoW3)
Assassin's Creed - Smoke bombs, mute, templar vision, pistol
You know what's important to mention though? All these games have aim assist which nullifies some overpowered setups in gun mechanics such as Halo. Infact the reason these games are so good when it comes to MP is because Halo has no snap assist, same for GoW and AC. They have the same assistant i'm suggesting. Again also I am not saying that aim assist is the sole proprietor to the game's success, but it definitely helps out alot for lack of precision on xbox controllers and joysticks.