I have played many hours of this game and I am not sure what they spent $70,000,000 on.
I thought they maybe spent $20,000,000 on it... maybe. At least that's what I have played. The rest of the money was spent somewhere else that is not in the game.
Don't talk !(@$*#& about THUNDERCATS.
Just never.
The basis of your argument was that the sales numbers didn't recoup cost. Then everyone points out how the argument doesn't make sense or isn't a complete picture so now your just saying they don't look good. In what way? Compared to what?
So you have no frame of reference here, Donnie.
I don't get this mentality. Tell me which business invest on a product and expect to have all this investment back on the first weeks of sales?
CD Projekt Red is successful and they even incorporated that idea of "the investment will not come back in full at the first weekend". They release their game, and then keep developing it, releasing a free Enhanced edition later.At which point they start to sell again, MONTHS after the release.
Defiance is still a incomplete game at this point, trying to pace the game and Series. There are 5 planned DLCs to get the "true full initial release", before they start to do new things. I think there isn't a way to really judge how Defiance gone until July.
People constantly said that unless Defiance was a top notch title, don't release it no where near Bioshock Infinite. Defiance turns out to be far from top notch, releases only a week after BI, and gets destroyed in sales. So much went wrong with this title. The idea was damn good. Had the execution followed this would have been a multi-million seller with a healthy sized community. The damage is already done though.
We get it man. You don't like the game. But your tantrum at this perceived slight has gone beyond rediciulous.
I would hate to imagine what would happen if somebody accidently bumped into you or stepped on your shoes.