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  1. #11
    Quote Originally Posted by stormbringer328 View Post
    Agreed on this being a bad idea. I don't get why so many wish to only exploit the game instead of completeing goals and missions in the way it is intended. This would be so exploited you'd be posting a requst for them to take it out in a week.
    well im working on all my pro. but the got key thing out for me right now. but I think this might bring more hardcore mmo players over to defiance

  2. #12
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    Quote Originally Posted by rampag3 View Post
    well im working on all my pro. but the got key thing out for me right now. but I think this might bring more hardcore mmo players over to defiance
    It might bring over a few hardcore PVP players, and more than likely lose a few times more casuals/new people that quit after being killed for the 100th time when trying to finish a quest or an Arkfall.

  3. #13
    Quote Originally Posted by Soobydoo View Post
    I'd rather have a game that works properly first.

    Also, this sounds like shadow war.
    I agree im saying l8er on but not shadow war have the whole map pvp

  4. #14
    Senior Member Grit's Avatar
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    meh...

    it'd be fun to spin doughnuts in the new player area for a day or two but it'd get old.
    GT: TrueGritDirt
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  5. #15
    Quote Originally Posted by Grit View Post
    meh...

    it'd be fun to spin doughnuts in the new player area for a day or two but it'd get old.
    lol that's funny

  6. #16
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    Quote Originally Posted by rampag3 View Post
    well that sucks but it can be like you going into muti player or go to friend you just spawn in at a way point and go from there
    but again you have the issues of people spawning the initial quest giver in the area you start in. While the idea is a novel one, too many bags exist in the world to make it work. Look at games with this type of open world PVP, you see the same thing over and over again, people spawn camp quest givers and kill people trying to level up. It would be worse in a game like this because everyone knows the spawns point and they will camp them, and will continually kill new players over and over again. I already saw it the two times I got to play Frieght yard. Camped outside the spawn house with a Cerburus killing people as they spawned....

    You'd have to put so many different aspects into the game to make this even semi feasible and fair for all players. The risk vs reward is way too high in this game. It's not fun spawning and getting instant sniped by a guy who doesn't even need to move his cursor to get headshots. I mean really is that what you want?
    Yes it is a real place, and yes I really do live there http://en.wikipedia.org/wiki/Intercourse,_Pennsylvania also yes, people have stolen the signs and other things with the name of our town on it unfortunately.

  7. #17
    Quote Originally Posted by Orge Lambart View Post
    but again you have the issues of people spawning the initial quest giver in the area you start in. While the idea is a novel one, too many bags exist in the world to make it work. Look at games with this type of open world PVP, you see the same thing over and over again, people spawn camp quest givers and kill people trying to level up. It would be worse in a game like this because everyone knows the spawns point and they will camp them, and will continually kill new players over and over again. I already saw it the two times I got to play Frieght yard. Camped outside the spawn house with a Cerburus killing people as they spawned....

    You'd have to put so many different aspects into the game to make this even semi feasible and fair for all players. The risk vs reward is way too high in this game. It's not fun spawning and getting instant sniped by a guy who doesn't even need to move his cursor to get headshots. I mean really is that what you want?
    well if you think put safe zones like by the venders

  8. #18
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    Quote Originally Posted by rampag3 View Post
    well if you think put safe zones like by the venders
    but then its not hardcore.
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  9. #19
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    Quote Originally Posted by rampag3 View Post
    well if you think put safe zones like by the venders
    for what, then someone would still camp the area, and snipe you when you left the safe zone area. Check out The War Z and it's open world PVP, see how many people complain about spawn and safe zone campers in that game. It's not fun to spawn and be immediately killed. Sometimes before you are even fully loaded into the game and able to defend yourself.

    So you are trying to complete Side quest number 20 and some bag rushes over, kills you while you are killing raiders, then proceeds to kill you over and over again when you spawn. IE it's not fun and totally would ruin the game.
    Yes it is a real place, and yes I really do live there http://en.wikipedia.org/wiki/Intercourse,_Pennsylvania also yes, people have stolen the signs and other things with the name of our town on it unfortunately.

  10. #20
    GOD DAME IT. will you ****ing pvper stop trying to ruin every game that come out. you ****ing pvpers are like a swarm or locus. you come in, destroy everything and when there is nothing or no one left you move to the next game to destroy.

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