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  1. #1
    Senior Member Jenbuu's Avatar
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    Reset weapon mastery points - the possibilities

    http://defiance-central.com/intel-sa...possibilities/

    In the new salvage matrix video there is an extra slot in teh salvage to reset the weapon mastery.

    Cant wait to see what this does

  2. #2
    Member Arsenic_Touch's Avatar
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    Thank you lords of darkness, praise be the God!

    Hop to it Trion.

    Is it better to out-monster the monster or to be quietly devoured?
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    Beta Tester -/- NA PC Player -/- CORE Leader -/- Ego Level 5,xxx - Clan Level 3,100 - Winterborn - Now playing ESO & Firefall

  3. #3
    Sweet! I hope it gets put in. It should have been an option from launch.

  4. #4
    Member Cutlass Jack's Avatar
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    I'm very intrigued by this option. And really hope it happens.

  5. #5
    Senior Member Grimwyrd's Avatar
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    Hurray! I knew they had wanted to add this function, but ran out of time. I was worried they had written off. It's good to know it's still coming.

  6. #6
    Senior Member Sarin's Avatar
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    Why bother resetting the mastery, why not just allow us to keep building on the weapon getting minor upgrades with each level.....

    Seems a bit more progressive rather than just wiping your progress for the sake of levelling your weapons skill...

    While yes I'm glad I don't need to keep changing weapons to level up I still think it's a stupid solution.

    Why not make weapons have 20 levels and grant small bonuses per level, dmg/reload/mag/acc/bloom/max ammo etc.

  7. #7
    Member Arsenic_Touch's Avatar
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    Quote Originally Posted by Sarin View Post
    Why bother resetting the mastery, why not just allow us to keep building on the weapon getting minor upgrades with each level.....

    Seems a bit more progressive rather than just wiping your progress for the sake of levelling your weapons skill...

    While yes I'm glad I don't need to keep changing weapons to level up I still think it's a stupid solution.

    Why not make weapons have 20 levels and grant small bonuses per level, dmg/reload/mag/acc/bloom/max ammo etc.
    I would love this. Or at least make it so the weapon skill doesn't cap out at 20.

    Is it better to out-monster the monster or to be quietly devoured?
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    Beta Tester -/- NA PC Player -/- CORE Leader -/- Ego Level 5,xxx - Clan Level 3,100 - Winterborn - Now playing ESO & Firefall

  8. #8
    Member Cutlass Jack's Avatar
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    The even easier solution is to not have player skill increases tied to Weapon exp. Then maxing out your weapon and getting a bonus would be a reward and not a punishment.

  9. #9
    Senior Member Grimwyrd's Avatar
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    I think the idea is for it to be an optional ark salvage sink.

    You pay ark salvage to keep using the weapon to level and/or to try for a random weapon mastery bonus that you like better once you've mastered it again.

  10. #10
    Senior Member Natjur's Avatar
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    So if you cap a weapon and it gets a bad bonus, you can reset it and next time you may get a better bonus... This would rock.

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