+ Reply to Thread
Page 9 of 10 FirstFirst ... 7 8 9 10 LastLast
Results 81 to 90 of 94
  1. #81
    Senior Member Schwa's Avatar
    Join Date
    Mar 2013
    Posts
    2,107
    Quote Originally Posted by Hebrews_Tea View Post
    These guns would be fine if they didn't have a 40 meter homing range. If you actually had to aim it'd still be good yet wouldn't be broken.
    Agreed, the auto-aim bit is what pisses me off more than anything.

    Check my signature for the ultimate MLG-level immunizer pro user.

  2. #82
    Member Serina's Avatar
    Join Date
    Apr 2013
    Location
    福岡県, 日本/Japan
    Posts
    79
    Immunizer gun range was 40 meter got nerf patch went to 30 meter range... but with bonus from gun skill status you get 45 range.

    sniper has range of 80 meter of shot but less damage at longer range...
    .................................................. ..............
    ............................\(^_*)/..........................
    .........................世莉奈.jp.......................
    .................................................. ...............

  3. #83
    Senior Member BrassRazoo's Avatar
    Join Date
    Apr 2013
    Location
    Australia
    Posts
    636
    Quote Originally Posted by Serina View Post
    Immunizer gun range was 40 meter got nerf patch went to 30 meter range... but with bonus from gun skill status you get 45 range.

    sniper has range of 80 meter of shot but less damage at longer range...
    True as.
    But do you see many people using Sniper in PvP with their fire rate and need for "spot on" accuracy.
    It's all good, I'm not trying to rain on your parade (well maybe just a bit) but I suffer from Entomophobia.

  4. #84
    Senior Member BrassRazoo's Avatar
    Join Date
    Apr 2013
    Location
    Australia
    Posts
    636
    Quote Originally Posted by Schwa View Post
    Agreed, the auto-aim bit is what pisses me off more than anything.

    Check my signature for the ultimate MLG-level immunizer pro user.
    That **** is nasty mate.
    Wow having trouble typing, thanks.

  5. #85
    They should make it like *cough cough* TF2 Medic needle gun.. *cough cough* I think this would solve the problem
    edit: Infectors and Immunizers
    1. Needles fly at firing direction, They wont be homing at people anymore + needles will drop to ground after 20, 40, XX m, cant be arsed to calculate range <-(You could do cool shots over the ledges and stuff with this) + no falloff damage.
    2. Single needle deals 50 damage on contact + 50 poison damage over 5 seconds, stacks 5 times.(You could replace poison damage with other effects like -5% slow that stacks 5 times and so on). On 5 stacks, poison (or Debuff) stacks will reset and the target suffers 250 damage burst + Spawns a bug that deals 250 dmg. If target dies from infection, it will spawn 3 bugs.

    What ya guys think? :P

  6. #86
    Member thejx4's Avatar
    Join Date
    Mar 2013
    Location
    San Francisco (Savannah, GA)
    Posts
    943
    Make it as ****ty as the Canker.

  7. #87
    Senior Member BrassRazoo's Avatar
    Join Date
    Apr 2013
    Location
    Australia
    Posts
    636
    Quote Originally Posted by Cineic View Post
    They should make it like *cough cough* TF2 Medic needle gun.. *cough cough* I think this would solve the problem
    edit: Infectors and Immunizers
    1. Needles fly at firing direction, They wont be homing at people anymore + needles will drop to ground after 20, 40, XX m, cant be arsed to calculate range <-(You could do cool shots over the ledges and stuff with this) + no falloff damage.
    2. Single needle deals 50 damage on contact + 50 poison damage over 5 seconds, stacks 5 times.(You could replace poison damage with other effects like -5% slow that stacks 5 times and so on). On 5 stacks, poison (or Debuff) stacks will reset and the target suffers 250 damage burst + Spawns a bug that deals 250 dmg. If target dies from infection, it will spawn 3 bugs.

    What ya guys think? :P
    Sounds complicated but a good idea.
    The gun is a novelty anyway so why not spruce it up a bit.

  8. #88
    Junior Member
    Join Date
    Mar 2013
    Posts
    22
    i just love how people cry and hate this gun. i just think its because they dont have it i love my ORANGE VBI INF-27 Immunizer. its amazing but it is also my sidearm for PvP not my main weapon.
    Quote Originally Posted by BrassRazoo View Post
    Get rid of it.
    What does this gun not do?

    1. Shoots from a crazy range (Sniper Counter)
    2. Breaks / Interrupts EGO Powers.
    3. Slows movement
    4. Spawns bugs that damages target and random others, even after spawn.
    6. Homing reticle, do not need to be that accurate.
    5. Is a pain in the arse.

    Did I miss anything?

  9. #89
    Senior Member Space_Monky's Avatar
    Join Date
    Mar 2013
    Location
    Star IV
    Posts
    417
    Quote Originally Posted by thejx4 View Post
    Make it as ****ty as the Canker.
    i wreck people all day with the canker. it's my secondary for pvp...

  10. #90
    Senior Member BrassRazoo's Avatar
    Join Date
    Apr 2013
    Location
    Australia
    Posts
    636
    Quote Originally Posted by crzybluesmurf69 View Post
    i just love how people cry and hate this gun. i just think its because they dont have it i love my ORANGE VBI INF-27 Immunizer. its amazing but it is also my sidearm for PvP not my main weapon.
    Bud, I have a Purple with 4 mods slots, not that you can fill them all, and I burn Blues all the time.
    I only farmed the Hulker to Level 10 for the Pursuit.
    Yes, I'm sad : (

    Grats on the Orange.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts