Immunizer gun range was 40 meter got nerf patch went to 30 meter range... but with bonus from gun skill status you get 45 range.
sniper has range of 80 meter of shot but less damage at longer range...![]()
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They should make it like *cough cough* TF2 Medic needle gun.. *cough cough* I think this would solve the problem
edit: Infectors and Immunizers
1. Needles fly at firing direction, They wont be homing at people anymore + needles will drop to ground after 20, 40, XX m, cant be arsed to calculate range <-(You could do cool shots over the ledges and stuff with this) + no falloff damage.
2. Single needle deals 50 damage on contact + 50 poison damage over 5 seconds, stacks 5 times.(You could replace poison damage with other effects like -5% slow that stacks 5 times and so on). On 5 stacks, poison (or Debuff) stacks will reset and the target suffers 250 damage burst + Spawns a bug that deals 250 dmg. If target dies from infection, it will spawn 3 bugs.
What ya guys think? :P
Make it as ****ty as the Canker.