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  1. #21
    Senior Member Unsent Soul's Avatar
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    I think it should be 10% of your current scrip. 180 is weak sauce, if you are dying all the time then look at how you play... Stop sucking.....
    J3T
    Yeah what’s another lifetime? Like mine?
    We all die a little sometimes, it’s alright
    Did you come to say your goodbyes to this life?
    We all hurt a little sometimes, we’re alright
    So mothers hold your children don’t you ever let em go
    There is weakness in your grip and they are holding all our hopes

  2. #22
    Member Arsenic_Touch's Avatar
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    Definitely need to increase the cost of death, not get rid of it.

    Is it better to out-monster the monster or to be quietly devoured?
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    Beta Tester -/- NA PC Player -/- CORE Leader -/- Ego Level 5,xxx - Clan Level 3,100 - Winterborn - Now playing ESO & Firefall

  3. #23
    Senior Member Azumi RM's Avatar
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    Most other games I have played actually deduct experience points for death. One of them even took 50% of what you had earned. When you got to a high level, 1 level would take you over a week to do on average so it really was bad. I don't mind a little scrip.
    In Game Name : AzumiRM

  4. #24
    Senior Member Myst's Avatar
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    Quote Originally Posted by Azumi RM View Post
    Most other games I have played actually deduct experience points for death. One of them even took 50% of what you had earned. When you got to a high level, 1 level would take you over a week to do on average so it really was bad. I don't mind a little scrip.
    ?? Level down and then the crying begins as you have to level back up ;_;
    Seriousless - Putting the fun back into gaming!
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    Brothel for DLC!

  5. #25
    Senior Member Galactimus's Avatar
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    The penalty price is really quite minimal. I know its based on your total scrip as when I kept dying on purpose to the San Quentin Hulker my death penalty was getting lower and lower. Therefore, even if you only have 5-10k you are STILL paying almost nothing for dying. I almost feel the death penalty is far too lenient as scrip comes in ample supply.

    A single Motherlode coop run earns me enough scrip to pay off my death penalty for an entire... month?
    PC: Clive Hawkins

  6. #26
    Senior Member Myst's Avatar
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    Before I go to bed I think this is what dying should do. Get a hold of your wallet and charge bits, then take away said bits when you die!

    Seriousless - Putting the fun back into gaming!
    Come to my brothel for a fun time!
    Brothel for DLC!

  7. #27
    Member thejx4's Avatar
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    Quote Originally Posted by Traxx View Post
    Yes, and its costing me a lot of script. However in parts of the Co-op missions y

    it's like 130?

  8. #28
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    Quote Originally Posted by Chemikz View Post
    Why shouldn't you have to pay a penalty fee? You died aka lost the game.
    Yea and most games take XP which is worse than cash.


    PSN: K1LLSVV1TCH

  9. #29
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    Quote Originally Posted by Arsenic_Touch View Post
    Definitely need to increase the cost of death, not get rid of it.
    I second this motion

  10. #30
    Member CrYpToNiTe's Avatar
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    really? complaining for 180 scripts? How often does one die anyway? There's really not much of a penalty for dying in this game already. no repair cost and such..

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