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  1. #51
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    Did they talk about story missions that were a part of the paid dlc?

    I don't have a season pass so the quality of the story missions will be the deciding factor on if I pay or not. The other stuff it sounds like I can just earn in game. Except for being a casti, which I'm also interested in but am afraid of getting sunburned.

  2. #52
    Senior Member Lukezordz's Avatar
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    Quote Originally Posted by H2O View Post
    Maybe it's just because i've not been getting much sleep recently & so am really tired but.... What does this even mean?
    A useless sense of achievement?
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  3. #53
    Senior Member RegularX's Avatar
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    Yeah, my expectations for Duels is pretty measured. If it's some melee-only affair, this is something which always sounds better in the head than it seems to play out in most games. But, even if it's meh - I don't think it will be "bad". Just there.

    Just Charge Blades = pretty neat. Some "Fight Club" as some alternative distraction outside of hotshots/time trials sounds like a definite plus.

    My hope is that Sieges have a clear objective outside "Shoot X" and then "Shoot Y", which is what all the Arkfalls boil down to. Arkfalls are fine, but if we're getting "tougher" PvE experiences, I'm hoping it is something more like "defend the civilians" or "defend the big exploding tanks of important fuel" or the like. Another simple wave/hoard mode would be OK - but everyone seems to want something with a bit more depth.

  4. #54
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    [QUOTE=ratt707;616359]Did they talk about story missions that were a part of the paid dlc?

    I don't have a season pass so the quality of the story missions will be the deciding factor on if I pay or not. The other stuff it sounds like I can just earn in game. Except for being a casti, which I'm also interested in but am afraid of getting sunburned.[/QUOTE ]

    http://community.defiance.com/en/201...alk-potential/

    Scroll down it will tell you what paid vs free content get....

    Use that as a determining factor as well, but hope the story is good, wanna knows what happens after that cliff hanger at the end of the story.

  5. #55
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    Voice packs? Heck yeah!

  6. #56
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    The game is half done and riddled with bugs, and they already expect me to pay for the first DLC in under a month? How about they put in freight yard, fix the client side weapon damage exploits, and actually release doable pursuits the first time and not keep having to take **** out of the game so we can finish them.

    Edit: I do enjoy the game, but damn. It feels so rushed, and you can tell. Now they are just rubbing it in by asking for more money when **** that should have been in the game already is not in it.

  7. #57
    Senior Member RegularX's Avatar
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    Quote Originally Posted by Twitchious View Post
    The game is half done and riddled with bugs, and they already expect me to pay for the first DLC in under a month? How about they put in freight yard, fix the client side weapon damage exploits, and actually release doable pursuits the first time and not keep having to take **** out of the game so we can finish them.
    I'd be OK if they just stopped trying to make Freight Yard work, drop it completely, and make the current pursuits work in a different. I can't imagine how many hours they've tossed away for one PvP map at this point.

  8. #58
    I hope a release date is given out soon

  9. #59
    Quote Originally Posted by Twitchious View Post
    fix the client side weapon damage exploits
    Last I had heard this issue was resolved. Might be wrong though.
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  10. #60
    I really hope they're smart enough to put in an auto-decline option for duels right away, or this will be a major desaster.

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