+ Reply to Thread
Page 2 of 5 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 44

Thread: 4 Loadouts Why?

  1. #11
    Senior Member Ryzaerian's Avatar
    Join Date
    May 2013
    Location
    Florida
    Posts
    282
    Quote Originally Posted by Chilmeister View Post
    Is there any need for four loadouts, i mean two would be enough i need one for Arkfalls and Co op and the second for PVE. Can we at least be given the option to switch off unused loadouts so im not constantly having to un equip items i want to get rid of please?
    I use all of my loadouts. 2 PvP set-ups, 2 (and will eventually be three) PvE set-ups. I'm cool with giving people the option to turn some off if they want. Just don't screw with mine. xD
    PSN: Ryzaerian
    "...and we will send you to whatever god you wish."

  2. #12
    It's simple why theres loadouts. Different situations may require different perks or weapons. For me I have loadout 1- item finding/soloing loadout 2- instances/ boss fights/ solo when its tough loadout 3- pvp loadout 4- hellbug arkfalls. For my pvp I use rear guard and escape artist, but dont need them for other loadouts.

  3. #13
    Senior Member
    Join Date
    Apr 2013
    Posts
    135
    As everyone is posting their load outs, it's up to your play style OP. If you try to do it all, having all the load outs is very helpful. And unfortunately, with no disrespect, the issue of unable to salvage or sell because it's in a load out? You put it in that load out to begin with...

  4. #14
    Senior Member PoLeo's Avatar
    Join Date
    Mar 2013
    Posts
    666
    1. Solo AR.
    2. Solo SMG.
    3. Pure DPS.
    4. Skill Grinding.
    5. PvP.

    I need the solo classes for when I dont have people to play with. My main class, (Pure DPS) has a very low survivability rate. Skill Grinding, for when I want to level up guns. And PvP, for PvP. I use all my loadouts. Wish I had more.
    GT PoLeo
    IGN July
    Clan Vendetta
    Most Hated Person on Defiance

  5. #15
    Gonna go ahead and say the OP is probably in the minority here.

    Most people LIKE the idea of versatility. Why would you want to get rid of the option to have... well, more options? Seems counter-intuitive for a gamer....
    IGNs: Merrin Nightbringer, Merrin Nightblade
    Platform: PC
    Region: NA
    Those who fear the darkness have never seen what the light can do.

  6. #16
    Senior Member cusman's Avatar
    Join Date
    Apr 2013
    Location
    Fort Worth, TX
    Posts
    986
    Quote Originally Posted by Chilmeister View Post
    Is there any need for four loadouts, i mean two would be enough i need one for Arkfalls and Co op and the second for PVE. Can we at least be given the option to switch off unused loadouts so im not constantly having to un equip items i want to get rid of please?
    I like having 4 Load outs because I have one for each EGO Power and then Perks based on that. The 5th loadout I have is one I have for Arkfals so all about dealing damage and not a care in the world for defense.

  7. #17
    I'm using four at the moment and am looking forward to my fifth.

  8. #18
    Senior Member Era's Avatar
    Join Date
    Apr 2013
    Posts
    1,013
    2 PvP, 1 Arkfall/Coop, 1 general play, 1 skill leveling
    I'm Era (Account name: Strifera) on PC-NA. Friend me if you'd like in game or on the forums.

  9. #19
    Senior Member Dracian's Avatar
    Join Date
    Apr 2013
    Location
    Paris
    Posts
    1,018
    Actually, I use all five loadouts :

    1. Cloak PvE w/ snipe + secondary CQC weapon : solo missions
    2. Overcharge PvE w/ full auto SMG/AR/LMG + combat/pump shotgun : Arkfalls, instances' bosses
    3. Blur PvE w/ SO shotgun + long range weapon : instances with team
    4. Decoy PvE w/ dual BMG : Arkfalls' ultimate healer
    5. Cloak PvP w/ SMG/Shotgun : with perks specifically for Team Deathmatch

    And I wish I could use at least five more :

    6. Cloak PvP w/ SR/SMG : with perks specifically for Shadow Wars
    7. Decoy PvP w/ BMG and RL/GL: Support for Shadow Wars/TDM/whatev
    8. Blur PvP w/ SO Shotgun + SMG : for teh lulz TDM/SW
    9. Cloak PvP w/ Immunizer and VOT Fragger : when I can't stand anymore to be killed by Infectornoobz
    10. Overcharge PvP w/ I don't know yet, but I'll figure out.

    Because changing skills/perks/equipement/weapons every five minutes is impossible...

  10. #20
    Quote Originally Posted by Chilmeister View Post
    Is there any need for four loadouts, i mean two would be enough i need one for Arkfalls and Co op and the second for PVE. Can we at least be given the option to switch off unused loadouts so im not constantly having to un equip items i want to get rid of please?
    It would be cool if they let you lock the ones you don't wanna use.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts