I usually get a 2, or 3 k/d in every game. I find that movement is very important in this game to achieve a high k/d. It's all about initiation, and then running to a safe place after a kill. What I find most frustrating about Defiance PvP is Infectors. They are bloody homing guns that deal massive damage which prevents regeneration of shields or health for a long, long, long time. They are so broken, and everyone knows it so everyone uses it. The devs had to release a patch because 16 players, which is everyone at the 8v8 map would use Infectors all at once which broke the game.
Cloak shotguners I can deal with, they have a counter. But Infectors are one of the cheapest things I've seen in any game.



