Trion has been releasing people from both Rift (last December) and now Defiance. Both of these projects have recently completed major launches and all of the people needed to launch a title are not needed to support Live mode. What would happen at many other companies at a time like this? People would be offered the opportunity to transfer to a new project where their skills would be needed. Trion doesn't have a new project to move them to.
Trion is transitioning from a developer/publisher to a publisher/platform host. IMO, they developed Rift and Defiance as demonstration projects to demo the capability of the Trion platform. Now the demo has completed and the future of Trion is with their Red Door Initiative. See more here:
http://www.gamasutra.com/view/news/3...Initiative.php
In October, 2011, Trion announced codename Red Door -- both a destination for consumers to connect with online content, and a platform for developers to develop that content on.
At that time, Trion Worlds CEO Lars Buttler said, "The world is changing dramatically, and we see this huge shift in entertainment in media, and I think the shortest way to summarize it from our perspective, everything is transforming into a connected service."
"It has always been the bigger picture that we have never dropped, and now with Rift being very profitable, being a perfect proof of tech, and the other products already being the perfect proof of scalability, and all these different dimensions, we feel now is the time to make that big bold move."
So, IMO, the restructuring we are seeing at Trion isn't based of the success / lack of success of Rift or Defiance or the perceived 'quality' of these games. Trion is restructuring for the next phase and doesn't have a requirement for as many Devs.


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