+ Reply to Thread
Page 2 of 2 FirstFirst 1 2
Results 11 to 20 of 20
  1. #11
    Junior Member
    Join Date
    Apr 2013
    Posts
    26

    missing weapon mods

    those arnt mods for your weapon the synergy of the weapon must match your secondary weapon for it to be applied the mods arent missing you just dont know how to equip your weapons

    for the asassian synenergy to be applied your second weapon has to be assasian synergy as well then you can apply your mods x amount of the same type of mod on that weapon will grant you the bonnuses

  2. #12
    Senior Member
    Join Date
    Mar 2013
    Location
    Albany NY
    Posts
    1,620
    Wolf for the Win! You get the reticule on the head/crit spot and it's game over.
    I also like the Tacc and the Wolverine. Tacc with a -20 or -30 scope... perfect addition to a sniper build. Love the double tap. Wolvie for that matter too.

    Flare pistol with a mag mod.... a hellbug killing beast!! Even post nerf it is still a crit beast.

    I want to like the VOT Blaster.... I really do. But without a bigger ammo pool....not so much. The revolvers and heavier pistols, havn't tried them yet. But I keep meaning too.

    16 with pistols and rising

  3. #13
    Senior Member
    Join Date
    Apr 2013
    Posts
    241
    Wolfhounds + me = death to everything worth shooting in PVE

  4. #14
    Senior Member Sgt Baltimore's Avatar
    Join Date
    May 2013
    Location
    Baltimore, Md USA
    Posts
    487
    Can u confirm the equipping of two assassin weapons giving you the bonus because i actually watched a video or read one of the devs explain that there are two types of synergies. The first is where it only says the number 2 and gives u one syn bonus such as Outlaw, machinist, survivalist, etc. Those are the ones u get for just having two same synergy weapons equipped. The ones where there are 4 syn bonuses like Assassin are the ones u get for having actual assassin mods equipped. Not trying to argue but if u can confirm i will admit I'm wrong.

    Ego:4500+
    System: Xbox NA
    GT: Bmore Monstar
    Clan: Trigger Happy Corps
    Clan Rank: Founder

    Current Arkfall High Score Champs Aka "The Gods of Defiance"
    PC---Echo-7 (ghostercon) with 7,244,511
    PSN---Cynthia Vera (maverick--07) with 6,355,742
    XBOX---Tonyfrom253 with 7,353,099 <<<<CURRENT THREE PLATFORM CHAMP
    Personal high-6,050,385

    DONT NERF THE SAW--- http://forums.defiance.com/showthrea...ove-other-lmgs

  5. #15
    Senior Member Sgt Baltimore's Avatar
    Join Date
    May 2013
    Location
    Baltimore, Md USA
    Posts
    487
    Quote Originally Posted by tysoro View Post
    those arnt mods for your weapon the synergy of the weapon must match your secondary weapon for it to be applied the mods arent missing you just dont know how to equip your weapons

    for the assasin synenergy to be applied your second weapon has to be assasian synergy as well then you can apply your mods x amount of the same type of mod on that weapon will grant you the bonnuses



    Ok I tested your theory and it doesn't work. I have assassin synergy on every weapon type and I'm still getting the same crits. Like i said this isn't one of the synergies u get for having two of the same weapon synergy equipped . Those types only have the number 2 and one bonus. For assassin I'm almost positive it requires actual assassin mods to be equipped.

    Ego:4500+
    System: Xbox NA
    GT: Bmore Monstar
    Clan: Trigger Happy Corps
    Clan Rank: Founder

    Current Arkfall High Score Champs Aka "The Gods of Defiance"
    PC---Echo-7 (ghostercon) with 7,244,511
    PSN---Cynthia Vera (maverick--07) with 6,355,742
    XBOX---Tonyfrom253 with 7,353,099 <<<<CURRENT THREE PLATFORM CHAMP
    Personal high-6,050,385

    DONT NERF THE SAW--- http://forums.defiance.com/showthrea...ove-other-lmgs

  6. #16
    Senior Member
    Join Date
    Apr 2013
    Posts
    217
    I rock double pistols on one of my builds.

    Pre/Cache are awesome for that.
    It's my gunslinger class and it's by far my main.

    Bullrush on primary
    Mag/Wolfhound on secondary.

    + Intimidate = owned.

  7. #17
    Senior Member Sgt Baltimore's Avatar
    Join Date
    May 2013
    Location
    Baltimore, Md USA
    Posts
    487
    Quote Originally Posted by Random View Post
    I rock double pistols on one of my builds.

    Pre/Cache are awesome for that.
    It's my gunslinger class and it's by far my main.

    Bullrush on primary
    Mag/Wolfhound on secondary.

    + Intimidate = owned.
    Intimidate is by far one of the most beast perks in the game. I never use blur but i specced that way just to grab that. It's insane on my shotgun build and just as deadly with the pistol

    Ego:4500+
    System: Xbox NA
    GT: Bmore Monstar
    Clan: Trigger Happy Corps
    Clan Rank: Founder

    Current Arkfall High Score Champs Aka "The Gods of Defiance"
    PC---Echo-7 (ghostercon) with 7,244,511
    PSN---Cynthia Vera (maverick--07) with 6,355,742
    XBOX---Tonyfrom253 with 7,353,099 <<<<CURRENT THREE PLATFORM CHAMP
    Personal high-6,050,385

    DONT NERF THE SAW--- http://forums.defiance.com/showthrea...ove-other-lmgs

  8. #18
    Quote Originally Posted by Sgt Baltimore View Post
    Ok I tested your theory and it doesn't work. I have assassin synergy on every weapon type and I'm still getting the same crits. Like i said this isn't one of the synergies u get for having two of the same weapon synergy equipped . Those types only have the number 2 and one bonus. For assassin I'm almost positive it requires actual assassin mods to be equipped.
    If the weapon has assassin synergy you need to put the assassin synergy mods on it to gain the bonuses.

    However if the synergy says veteran, outlaw, machinest, etc you just need to have two of these in the SAME loadout.
    Xbox Live Ambassador
    Gamertag: Durva360_Gaming (Stephen & Jessica)
    System: Xbox 360 NA Servers
    Character: Raigar Talos Kana Valen
    Clan: House of Valen

  9. #19
    Senior Member
    Join Date
    Apr 2013
    Posts
    217
    Quote Originally Posted by Sgt Baltimore View Post
    Intimidate is by far one of the most beast perks in the game. I never use blur but i specced that way just to grab that. It's insane on my shotgun build and just as deadly with the pistol
    Yeah when my buddy and I adopted Intimidate into our builds with knockbacks it was literally "Game changing". It's just a really great perk. One thing I enjoy is the fact that there is anti-knockback spam in this game so while it's powerful it's not OP.

  10. #20
    Senior Member Sgt Baltimore's Avatar
    Join Date
    May 2013
    Location
    Baltimore, Md USA
    Posts
    487
    Quote Originally Posted by Durva360 View Post
    If the weapon has assassin synergy you need to put the assassin synergy mods on it to gain the bonuses.

    However if the synergy says veteran, outlaw, machinest, etc you just need to have two of these in the SAME loadout.
    Lol yes I'm aware of that. I was explaining to the other poster how it works.

    Ego:4500+
    System: Xbox NA
    GT: Bmore Monstar
    Clan: Trigger Happy Corps
    Clan Rank: Founder

    Current Arkfall High Score Champs Aka "The Gods of Defiance"
    PC---Echo-7 (ghostercon) with 7,244,511
    PSN---Cynthia Vera (maverick--07) with 6,355,742
    XBOX---Tonyfrom253 with 7,353,099 <<<<CURRENT THREE PLATFORM CHAMP
    Personal high-6,050,385

    DONT NERF THE SAW--- http://forums.defiance.com/showthrea...ove-other-lmgs

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts