As a long time set, backdrop, and concept artist for game companies since Battlefield 1942, and gaming veteran since Doom 1993. I stand by what I say. I could elaborate, though as you said (even if I disagree), " it's not possible to educate someone on the internet". I'm not attacking you, just making sure that everyone understands that your response to me was incorrect.
Now to everyone else:
You don't keep all your personal on hand after launching a game, successful or not, story writers, concept illustrators, engine designers, the list goes on, these people did what they came to do and they move on to the next title. Just because they don't publish their layoffs on the front page of a magazine, doesn't mean they don't. Now something that most people don't know, when a sequel, add-on, or a new title from the same company comes up they sometimes hire back many of those key people to help. I hope this makes things a bit clearer as to why companies do this. Now I'm not saying this is what Trion is doing, but it does fit the scenario. We'll have to wait and see if Trion makes a public announcement, if they don't, who cares.


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