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Thread: Infectors

  1. #31
    Quote Originally Posted by evangilbort View Post
    The infector viruses often misinfect, either leaving the file completely non-functional or simply failing to run the viral code. The Infector is effective against mobile targets using cover or on elevated positions, or when fighting multiple targets.
    Now this is a weird spam / nonsense mix.

  2. #32
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    Quote Originally Posted by sey View Post
    It's entirely possible to balance infectors without necessarily nerfing them. Consider changes or additions that would reduce their effectiveness in PvP without altering their functionality in PvE:
    • Make the growths turn invisible when going into aim mode.
    • Ability to remove infector growths by rolling (come on—this one should have always been in).
    • A shield with resistance to the poison damage from infector growths.
    • A perk that makes it so bugs don't hatch from growths on you.
    • Death by bugs doesn't count as a "kill", but just a death (like if you fall into a pit).
    • Healing someone with a BMG instantly removes any growths on them.
    • Homing bullets can't hit players who are moving with Blur.
    • Etc.

    I don't want to see Infectors nerfed—I don't really want to see anything nerfed. I think that a healthier balance can be achieved by tweaking other elements of the game. Not only does it add more strategy to PvP, but it can promote a more flexible metagame.
    this guy/girl has good idea. TRION! read this one
    Bongrippa <- PC NA
    VBI Sniper Rifle
    VOT Blast Rifle (TACC Invader when inebriated)
    Overcharge (Cloak when inebriated)

    Freight Yard

  3. #33
    All these perks etc. designed to counter 1 specific weapon (type) still qualify as a nerf. The BMG thing for example would instantly make the Stringray disable Infectors in a non 1v1 situation.

  4. #34
    Member Orbital's Avatar
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    Quote Originally Posted by vXLuNaRXv View Post
    I mostly get killed by infectors in freight yard. I tried using one but I struggled to get kills. I usualy just use my orange Vot Fragger it usually kills after 3 shots, a couple of players seem impossible to kill though. I would like to be a sniper in freight yard but when 3 shots to the head doesn't kill someone who is standing still its pointless.
    I think some of the snipers may be bugged, I ran into the headshot no damage thing today. Showed i hit them for like 3k and nada, their shield didn't even move.

  5. #35
    Member phunphool's Avatar
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    Quote Originally Posted by duction View Post
    dont you understand the concept? i feel i am wasting my time.
    Do you mean this well thought out sentiment in which you so eloquently explained your opinions with reasoned discourse?

    Quote Originally Posted by duction View Post
    infectors are making freight yard no fun, they are way over power'd and and spoiling the arena
    Yes. I understand that you are not having fun because people are killing you with infectors. That's what people do in PvP. Kill other people. You are sore because that's not your gun of choice and want to dictate how others play so that you can feel like an elite Major League Gaming bro when you get your kills.

    I may have come across a bit harsh in my sarcastic replies, but it's only because many of the people who cry for nerfs are the ones who do not even attempt to try different loadouts and strategies as a counter. They want Trion to hand them kills on a silver platter.

    Now by all means, not ALL the people who are asking for nerfs are inept players looking for easy kills. There are some that can offer reasonable suggestions to tweak balances instead of outright destroying the purpose and uniqueness of weapons. If you are the former, then by all means, continue your whining. If you are the latter, then please demonstrate it.

  6. #36
    Playing against infectors with the +1 burst mag is really aggravating. That said, does anyone have a burst mag for sale? lol j/k. People are still using cloak and infectors in FY. It works pretty well if you are camping the flags. I don't do it myself, but I got killed a few times trying to capture a flag from it. haha. The worst is that they can kill you really fast. I have a better chance against a sawed off than infectors with +1 burst mag.

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