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  1. #81
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    Quote Originally Posted by marshy View Post
    They would have been better selling the game as a single player game with online aspects (arkfalls)
    There's a lot more to the online experience than just ark falls.

    You're forgetting PvP and Co-ops and the fact you can do most missions and explore with strangers in the same area and/or groups you're partied with.

  2. #82
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    Quote Originally Posted by Skeety View Post
    By the time I typed up a reply this thread had moved 2 pages! Which meant that my reply got buried and unseen because the forum would not list to the active participants as being new. But I think many people are not recognizing the one common factor of any type of MMO. If anyone is curious, I expressed my buried opinion about that here.
    Did you just make a post for the sole purpose of pointing towards to another post you made in this very thread?
    What the shtako is the point of that, if I might ask?!

  3. #83
    Member Anderson's Avatar
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    Quote Originally Posted by marshy View Post
    It's not an mmo because it has no replay value
    Its not an mmo because you can't communicate with other people (chat broke)
    It's not an mmo because you can solo most things in the game (no social aspects)
    It not an mmo because you grind for worthless items
    It's not an mmo because all the scaling is wrong ( goes back to replay value)
    Its not an mmo because they have more content (single player games have more)
    It's not an mmo because the characters you creates don't have any immersion into the game/world
    It's not a mmo because I said its not and I am god ( joke)
    They would have been better selling the game as a single player game with online aspects (arkfalls)
    I can agree with you that the game as an MMO needs better chat and reasons for socializing, but it is still an MMO since there is a persistent world where large numbers of players are doing things simultaneously.

    Replay value and content have nothing to do with whether it is an MMO or not, it has to do with how well the game is designed.

  4. #84
    Quote Originally Posted by CrazyBard View Post
    There's a lot more to the online experience than just ark falls.

    You're forgetting PvP and Co-ops and the fact you can do most missions and explore with strangers in the same area and/or groups you're partied with.
    You can do that on most games.
    pvp 2 maps + 1 broke one lol
    Co-ops that have more bugs than hellbugs

  5. #85
    Senior Member ironhands's Avatar
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    Quote Originally Posted by marshy View Post
    It's not an mmo because it has no replay value
    Its not an mmo because you can't communicate with other people (chat broke)
    It's not an mmo because you can solo most things in the game (no social aspects)
    It not an mmo because you grind for worthless items
    It's not an mmo because all the scaling is wrong ( goes back to replay value)
    Its not an mmo because they have more content (single player games have more)
    It's not an mmo because the characters you creates don't have any immersion into the game/world
    It's not a mmo because I said its not and I am god ( joke)
    They would have been better selling the game as a single player game with online aspects (arkfalls)
    Clearly there is no reasoning with you, and you will never accept that your definition of what an MMO is, vs what an MMORPG is.

    the term MMO doesn't mean, or even remotely suggest, that there is value in replay, other than any fun factor, nor does it suggest that items you find will be dramatically better, scaling, or massive amounts of content, or any sort of immersion.

    The only reasonable point you have is in regards to the lack of communication, but if it's broken as you say, it will be fixed. You can't say it's not an mmo because of a feature that isn't working as intended.

    I can solo 95% of the content in Rift, that's not an MMO?
    EVE Online has no replay value, or any solid story content, and there's no immersion, that's not an MMO?
    Once you reach the max level in any MMORPG, aren't you grinding for useless items? Do they magically stop being an MMO at that point, since they'd also have no replay value if you have everything you want from the particular expansion?

    Really, I just think you're upset because you expected more, and would rather attack the game than admit you made a bad purchase. I understand, I've made a few bad game purchases myself over the years, but take some personal responsibility here.
    Your Challenger won't drive? You're probably in the passenger seat.
    Can't sell/delete an item? Check all of your loadouts, it's likely still equipped.
    Auction house? Why? It'll just render bits purchased lock boxes pointless, and weapons are mostly equal anyway.
    Gear/enemy progression? No thanks, it'll only render 90% of the content trivial when you reach the highest zone.

  6. #86
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    Quote Originally Posted by marshy View Post
    It's not an mmo because it has no replay value
    Its not an mmo because you can't communicate with other people (chat broke)
    It's not an mmo because you can solo most things in the game (no social aspects)
    It not an mmo because you grind for worthless items
    It's not an mmo because all the scaling is wrong ( goes back to replay value)
    Its not an mmo because they have more content (single player games have more)
    It's not an mmo because the characters you creates don't have any immersion into the game/world
    It's not a mmo because I said its not and I am god ( joke)
    They would have been better selling the game as a single player game with online aspects (arkfalls)
    YES, +1
    /10char

  7. #87
    Senior Member WarDawgUk's Avatar
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    Quote Originally Posted by Anderson View Post
    I can agree with you that the game as an MMO needs better chat and reasons for socializing, but it is still an MMO since there is a persistent world where large numbers of players are doing things simultaneously.

    Replay value and content have nothing to do with whether it is an MMO or not, it has to do with how well the game is designed.
    This is a good response but I don't think it will change his/her mind as they seem set on their opinion which brings the question why post the thread if your not open to change?


    "I watched the stupidity of mankind through the scope of my rifle"

  8. #88
    Senior Member WarDawgUk's Avatar
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    A massively multiplayer online game (also called MMO and MMOG) is a multiplayer video game which is capable of supporting large numbers of players simultaneously. By necessity, they are played on the Internet. Many games have at least one persistent world, however others just have large numbers of players competing at once in one form or another without any lasting effect to the world at all. These games can be played on any platform, be it the personal computer, a game console such as the internet capable PSP, PlayStation 3, Xbox 360, Nintendo DS, PS Vita or Wii, or mobile devices and smartphones based on such operating systems as Android, iOS and Windows Phone.

    MMOGs can enable players to cooperate and compete with each other on a large scale, and sometimes to interact meaningfully with people around the world. They include a variety of gameplay types, representing many video game genres.

    :From wiki


    "I watched the stupidity of mankind through the scope of my rifle"

  9. #89
    Quote Originally Posted by Anderson View Post
    I can agree with you that the game as an MMO needs better chat and reasons for socializing, but it is still an MMO since there is a persistent world where large numbers of players are doing things simultaneously.

    Replay value and content have nothing to do with whether it is an MMO or not, it has to do with how well the game is designed.
    I agree and that's the only reason you can call it an MMO because of the amount of players that can be online at the same time.

  10. #90
    Senior Member Skeety's Avatar
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    Quote Originally Posted by Rend View Post
    Did you just make a post for the sole purpose of pointing towards to another post you made in this very thread?
    What the shtako is the point of that, if I might ask?!
    As that post tried to point out the forum will list only the last read post forward as "new" but the topic is so lively that by the time I had tried to join the conversation my comment could not be seen anymore by the topic participants (lots of them). I thought that was evident in my explanation provided for doing it. The point was that they would not otherwise see it, only people who had not read up to where I had posted would. Do you understand now? It wasn't to get you to mouth off at me or to derail the topic, I assure you.

    The OP mentioned the social aspect. That was what I was responding to but that some people missed, Rend.
    My forum handle "Skeety" was selected to associate with an internationally respected sport. Flying Arkfall bugs are even more fun!


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