The OP made opinioned statement about what a “MMO” means. It’s a good question to ask. Is just having an environment where other people are in a sufficient definition, or is effective communications a necessary ingredient for any game to call itself a MMO? I’m talking about the social aspect and why communications is the only way to have it. Do we have the necessary ingredients, effective communications, for this game to call itself a MMO of any type at all? Is it even wanted? If not, then what is the advantage of there being lots of other people in the game with you?


Reply With Quote

