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  1. #41
    Senior Member WarDawgUk's Avatar
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    I bought this game to see how well an MMO of this scale could work on consoles. I know that there have been others but I wanted to see for myself before Elder Scrolls Online comes out as I believe this will port on to consoles too.


    "I watched the stupidity of mankind through the scope of my rifle"

  2. #42
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    Quote Originally Posted by Roscoe Wallace View Post
    I'm not a fan of grinding.
    Then I would suggest staying away from pretty much any MMO in the future.

  3. #43
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    Quote Originally Posted by zzzornbringer View Post
    hehe, hi, i agree to some things but you're pretty uninformed for other things. i just comment on these two sentiments though.

    first, there's more to defiance than you mention. there are different missions around the open world you can participate in. there are also instanced coop missions. and there's small scale pvp and large scale open world pvp.

    second, yea, isn't it beautiful? even starting characters can compete against maxed out characters. this is crucial if you want your game to be skill based and not number based like your usual mmorpg.

    also, there is no endgame, there are no level zones. you can go whatever and whenever you please. you have complete freedom. no one telling you what to do. except, the coop missions are ego restricted. i think this is another positive aspect of defiance. defiance is pretty much a casual mmo. just jump in, do stuff that's fun for you, leave and come back for more. there's no grind, the max ego is mostly prestige/aesthetic, there is no max anything you HAVE to reach. i like that. but it may turn people off as well, if they expect world of warcraft with guns.
    yeah goto san fran before your supposed to you can't damage anything there yikes...

  4. #44
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    Quote Originally Posted by Rakshasa View Post
    You're right, but again... I wasn't saying it was a shooter first, MMO second. I was saying it was a shooter at its core, not an RPG. So it doesn't have so many of those other things people are accustomed to having as part of the MMORPG experience.



    Now that puts a different spin on things, and I can better understand where you're coming from, since you've said that. We do have a lot of MMOs to choose from on the PC, and I like that this game is 'different' from most of the others. But I'm a console player too (both 360 and PS3), and you're exactly right -- true MMOs of any kind are still way, way too rare on the consoles. I never played the Final Fantasy MMOs on the consoles, but I do play DC Universe Online on the PS3. I would say that it is a true MMORPG (albeit an 'action-RPG'), and a fairly traditional one at its core, but not without its share of problems and shortcomings. But it's also not a buy-once kind of thing -- in order to enjoy the whole game, I have to pony up $80 every 6 months to keep playing it.

    But yeah, I can understand your frustration better when you put it that way. I'm honestly not sure they ever really claimed that Defiance was going to be the kind of MMO to rival games like WoW or anything. It's just not that kind of game, and I wasn't expecting it to be like that, once I heard there would be no subscription. But I can totally see where you'd have extremely high hopes for it, given how few MMOs do show up for the consoles. Hopefully game devs will finally start putting more MMOs of all kinds out for the consoles, and we'll all have more to choose from.
    That is the one good thing about this game. No subscription no need to play it more than you want. Nothing about this game really expects me to come back. When new content hits I play it and go away again. Anymore with no end game content there is just nothing to do really. Course I already paid for my dlc but maybe this is how they intended the game so servers remain low thus upkeep costs less? How much you want to bet we are actually on borrowed Rift servers?

  5. #45
    Senior Member ironhands's Avatar
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    Quote Originally Posted by Roscoe Wallace View Post
    When I think MMO, I think of:
    -Character progression
    -Loot
    -Engaging storyline
    -End game content that keeps me interested
    What you're actually thinking of is an RPG.

    Since most MMO are MMORPG, most people have made the same assumptions. Barring the engaging story - which many MMORPG lack anyway, all of these points you have listed are the elements of off-line RPG games (not counting, of course, end-game content, since they aren't designed for repeated end-game farming).

    All an MMO really means, is lots of people in a persistent world, but, to many, including you, the term MMO seems to instantly mean grinding, farming, auction halls and progression. It's unfortunate that so many assumed and expected this to be the case with Defiance, and are disappointed as a result.
    Your Challenger won't drive? You're probably in the passenger seat.
    Can't sell/delete an item? Check all of your loadouts, it's likely still equipped.
    Auction house? Why? It'll just render bits purchased lock boxes pointless, and weapons are mostly equal anyway.
    Gear/enemy progression? No thanks, it'll only render 90% of the content trivial when you reach the highest zone.

  6. #46
    Quote Originally Posted by Finish the Fight View Post
    Personal definitions are irrelevant. You bought an MMO when you wanted an MMORPG. That’s on no one but you.
    No they miss sold the game by calling it MMO so stop being a number 40 and admit they duped people with advertising

  7. #47
    Senior Member ironhands's Avatar
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    Quote Originally Posted by marshy View Post
    Am hoping to see true MMOs on the next gen consoles and I hope other game devs won't be put off by the poor sales of this game
    no, you're hoping to see an MMORPG on consoles, and the sales of this game weren't poor; the reception was.
    Your Challenger won't drive? You're probably in the passenger seat.
    Can't sell/delete an item? Check all of your loadouts, it's likely still equipped.
    Auction house? Why? It'll just render bits purchased lock boxes pointless, and weapons are mostly equal anyway.
    Gear/enemy progression? No thanks, it'll only render 90% of the content trivial when you reach the highest zone.

  8. #48
    Senior Member ironhands's Avatar
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    Quote Originally Posted by marshy View Post
    No they miss sold it the game by calling it MMO so stop being a number 40 and admit they duped people with advertising
    wtf is a number 40?

    What would you have called it then? It's a massively multiplayer online shooter, is there some part of that you have a hard time understanding?
    Your Challenger won't drive? You're probably in the passenger seat.
    Can't sell/delete an item? Check all of your loadouts, it's likely still equipped.
    Auction house? Why? It'll just render bits purchased lock boxes pointless, and weapons are mostly equal anyway.
    Gear/enemy progression? No thanks, it'll only render 90% of the content trivial when you reach the highest zone.

  9. #49
    Senior Member WarDawgUk's Avatar
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    I wasn't duped they never said it was an RPG in anyway it was a Shooter MMO. Can you explain what you were lead to believe and how?


    "I watched the stupidity of mankind through the scope of my rifle"

  10. #50
    Quote Originally Posted by ironhands View Post
    no, you're hoping to see an MMORPG on consoles, and the sales of this game weren't poor; the reception was.
    Nope am hoping that other game devs don't call games MMOs because it has more than 16-32 players online

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