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  1. #1
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    100% accuracy........ Really?

    Ok, I know this topic has been addressed before but I think it needs to be brought up again and again until it gets resolved. Why does the enemy a.i. have 100% accuracy from any distance with any weapon? I have accuracy limitations imposed by distance or weapon type so why don't they? Don't get me wrong, I love this game and I'm what you would consider a casual player, but when you throw 10+ enemies at me with what seems like heat seeking ammo, it gets more than a little frustrating.

    Please devs, remedy this issue. I'm up for a challenge but this goes way beyond to become a war of attrition I.e. kill a couple guys, die, respawn, kill a couple guys, die, respawn, kill a couple more until their all gone. Not fun just kinda lame when your put up against insurmountable odds.

    Anyways, that's my 2 cents.

  2. #2
    Member Arsenic_Touch's Avatar
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    It's to give the illusion of difficulty. If you'll notice, the enemy AI is pretty herp derp
    (they improved this drastically with the rogue e-rep guys, they actually felt like a real challenge)

    They ramped up the accuracy to make it seem like they're more difficult than they really are.
    Can you imagine how even more trivial the game would be if they enemy was restricted by recoil, accuracy, fallout and reloading?

    Is it better to out-monster the monster or to be quietly devoured?
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  3. #3
    Member Cavadus's Avatar
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    Yeah, it's an annoying AI shortcut to make mobs more lethal. The game just needs more intelligent enemies period.

  4. #4
    Senior Member Kaoslion's Avatar
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    I get smoked like this from time to time. If you get encircled it happens I honestly think it should happen more. To make the game more difficult. Maybe even a death penalty of losing ego abilities for 5 min or something.
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  5. #5
    Senior Member Gratty's Avatar
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    Most things are done lazily in the game, and the AI are no different. The facade of difficulty in time trials for instance, as well as the vast majority of copy+paste done throughout the entire world. I could go on, but you see where I am going with this. Not necessarily complaining, just pointing out the obvious.
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  6. #6
    Quote Originally Posted by Arsenic_Touch View Post
    It's to give the illusion of difficulty. If you'll notice, the enemy AI is pretty herp derp
    The AI is incredibly advanced - no other game has the enemy AI mobs play dumb for 2 months to lure the players into a false sense of security.

  7. #7
    Member Arsenic_Touch's Avatar
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    Quote Originally Posted by Judgement Dave View Post
    The AI is incredibly advanced - no other game has the enemy AI mobs play dumb for 2 months to lure the players into a false sense of security.
    .....ROFL.

    So what you're saying is that this is Skynet and we're screwed?

    Is it better to out-monster the monster or to be quietly devoured?
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  8. #8
    Senior Member REDBURN's Avatar
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    The enemy is a highly trained and lethal killing machine with a variety of weapons.
    Extremely stupid but lethal.

    For mobs my best advice to you is this; keep either an incinerator detonator or bonfire rocket launcher equiped in slot 2.The panic caused from being burned prevents almost all enemies from being able to effectively retaliate.You can literally stand beside a horde of dark matter as they burn and scream.
    Good times

  9. #9
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    Enemies do not have complete accuracy. You can easily see this yourself by standing on a hill/ledge and looking down on someone else in a fight. Sniper-types have near-100% accuracy but a long charge-up time, while everything else fires in a cone. Just go look.

  10. #10
    Senior Member Gratty's Avatar
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    Quote Originally Posted by Kiserai View Post
    Enemies do not have complete accuracy. You can easily see this yourself by standing on a hill/ledge and looking down on someone else in a fight. Sniper-types have near-100% accuracy but a long charge-up time, while everything else fires in a cone. Just go look.
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