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Anything involving Dark Matter...I hate fighting those guys.
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Actually I kinda like the Diablo Station one, its fast paced and doable even if it means doing twice. Actually saw something awesome there last night. I got there for a fresh run and I am on my way to that first pod near the gate. As I am running a guy drives past me in his charger and I see him fly out as he hits the wall near the pod. He landed on top of the wall then proceeds to run around the station shooting the pheremone things from the top of the wall. Not sure if it was luck or skill, but it was amazing.
Contracts I dont like.... The one where you have to collect from Raider Blasters and Rioters, not sure why but I avoided that for a while. I don't like those shield midgets for some reason, I can kill them no problem, just dont like them.
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Senior Member
I vote for Diablo, hate doing it twice or more when others show up and race to kill the blastpods instead of tagging em with a shot to let others get credit too.
For those that don't know, tagging the blastpod with one shot will give you credit for the kill. When others are there I hit blur and just hit as many as I can, give others time to tag em too than kill any left after giving other players a chance to hit them too.
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Member
The blastpods and ANY pvp contracts
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The turret kills in "capture and hold" are by far the worst. I see people standing around just waiting for the Cerebus, you almost have to sit and hope for a driver if you want to complete it, and 10 kills is WAY to many for most pug matches.
It's an all around bad contract because, unlike all the other pvp contracts which encourage players to try and play well, this contract almost forces you into a less important support role that doesn't really help you capture or hold the points on the map. This is because if you're in a cerebus and sitting on the capture point you are 1) a really easy target that is about to give the enemy 3 kills and 2) not using the cerebus effectively.
Please get rid of the "Turret Kills" contract, there is nothing good about it. At the very least change it so that you can get credit for killing players with any vehicle and drop the number of kills to 5, or even 3.
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Senior Member
I really hate that turret kill echelon contract. On second thought, there aren't many echelon contracts I like doing lol.
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