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Junior Member
Sieges causing Critical: Timeout crash.
Having a problem where if I approach a Siege there is a lot of lag between the client and server, i.e. weapons don't fire, dismount takes several seconds to register, switching between weapons is not functional, essentially the kind of thing that was going on during the beta stress tests, ultimately leading to the game crashing. The lag begins at low levels when sieges become active and become progressively worse the closer to the siege (Bolinas). I've checked my connection and it does not appear to be occurring on my end. Is anyone else having similar issues?
I totally understand that this will most likely get ironed out as that was the first instance of a Siege in the game, just trying to accurately list the issues of that first run.
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Yes,everyone I have played with is having this problem.
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Are they just random events like ark falls? I haven't seen one yet.
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I can't even see sieges on the map. What's the deal.
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They are a random spawn just like arkfalls.
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just lagged out again at bolinas smeltery
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Member
can we bring these down until they are ironed out ? it's negatively affecting the whole game. not just when we participate in the siege, but the whole game. i love the idea but it's not ready.
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