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  1. #1

    Unlisted patch changes?

    They're not listing all the changes I don't think. For instance, there was a HUGE decrease in the cost to reset a weapon. I had this whole system down of when I reset vs when I get a new one, and now it's always better just to reset. Before it'd be like 10k to reset, now it's 2k.

    So I'm wondering if anybody else notices or knows for sure that the patch notes don't include all the changes. Ones that we'd want to know about anyways.

  2. #2
    Senior Member SYN BLACK XS's Avatar
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    I noticed it last night when preparing myself for the HORRORS of trying to reset my Legendary nano fragger. Was expecting hundreds of thousands of AS needed... turned out to be around 20k. NO COMPLAINTS HERE!!!!

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  3. #3
    We already knew that the patch notes have been/will be incomplete. Sledge claimed that they do not ninja changes into the game but this has been disproven multiple times already. At this point we have no idea what every patch will do other than add more bugs. The patch notes provide a limited view of the changes.

    To be fair, the reduced slavage costs for resetting a weapon was a great change, so it is strange that Trion is not promoting it.

  4. #4
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    Quote Originally Posted by Hiero Glyph View Post
    We already knew that the patch notes have been/will be incomplete. Sledge claimed that they do not ninja changes into the game but this has been disproven multiple times already. At this point we have no idea what every patch will do other than add more bugs. The patch notes provide a limited view of the changes.

    To be fair, the reduced slavage costs for resetting a weapon was a great change, so it is strange that Trion is not promoting it.
    Maybe It's a bug and they don't want to promote it. :-)

  5. #5
    Senior Member Zemenar's Avatar
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    After years and years and thousands of patches I can tell you, "No patch list is 100% accurate". It could be something like miscommunication between the team working on the patch and the person writing the patch notes, it could be a sudden fix that was just finished after patch notes were finalized but in time to place into game, it could be sneaked in without anyone aware, it could be a fix to something we thought was originally intended, hell it could just be the developers wanting us to be pleasantly surprised, or just plain laziness, etc :P

    Never assume that a patch list you're given is everything they did, in this game or any other.

  6. #6
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    I don't know if it just my imagination, but it feels like Vehicles recharge their health quicker/lower delay..
    I just ran explosions 101 and i usually drive the Cerb so people can get their kills.. Now a few days ago, it took a fair old while before the recharge kicked in, but now it seems within 2 or 3 secs it begins to recharge..

    I might just be delusional though. never can tell.

  7. #7
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    They fixed the stabilization/mobile adjustments/scatter scopes etc. They now show negative attributes in the stats page like they're supposed to.

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  8. #8
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    The accuracy of the patch notes is odd. I can understand miscellaneous changes that are too numerous and minor to really mention, but the two changes listed above by others to me are very huge and are a big deal, so it's strange that it wasn't mentioned. (We wanted/everyone was confused about those sets of mods, and we all more or less said the reset cost was too much.) Yet sometimes the patch will mention things that not to many people noticed in the first place, (at least I didn't) like, a single invisible enemy among the thousands in the entire game world running around now becoming visible.

  9. #9
    Senior Member Chidy1776's Avatar
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    Quote Originally Posted by Zemenar View Post
    After years and years and thousands of patches I can tell you, "No patch list is 100% accurate". It could be something like miscommunication between the team working on the patch and the person writing the patch notes, it could be a sudden fix that was just finished after patch notes were finalized but in time to place into game, it could be sneaked in without anyone aware, it could be a fix to something we thought was originally intended, hell it could just be the developers wanting us to be pleasantly surprised, or just plain laziness, etc :P

    Never assume that a patch list you're given is everything they did, in this game or any other.
    Ive been playing mmos for years and can vouche for this. It can b a lot of different causes but usually the company will come out with a response not long after.
    Xbox: Chidy1776

  10. #10
    Senior Member Chidy1776's Avatar
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    Quote Originally Posted by Raddyman View Post
    I don't know if it just my imagination, but it feels like Vehicles recharge their health quicker/lower delay..
    I just ran explosions 101 and i usually drive the Cerb so people can get their kills.. Now a few days ago, it took a fair old while before the recharge kicked in, but now it seems within 2 or 3 secs it begins to recharge..

    I might just be delusional though. never can tell.
    Sorry for the double post but i noticed this also in the same map. Maybe its to make up for vehichals reduced ability to run over mobs.
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